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Valve only suggests prices..
Developers/publishers set the prices and can ignore Valve's suggested pricing.
Majority of indies have started using Valve suggested pricing since they "trust" Valve with said pricing.
Ha. Valve & real world economic data don't match. They are become greedier day by day. They don't make games, don't publish games, they make some junk hardware's and catering to 1% group.
As said. When a currency slides, the prices are gonna go up because its a worse exchange and more so the dev/pubs are taking a risk in accepting the devaluing currency and have to hedge against further devaluation.
Video game crash is getting sweeter day by day.
Prices of any goods will always fluctuate with the economy.
This isn't a new thing. The places that have steep regional prices have a very unstable economy. The prices reflect that.
These prices are also only a suggestion. Devs are free to ignore the suggested price and price their product manually.
Suggestions?. Yeah i heard that enough. Devs mostly indie said they follow whatever pricing that Valve suggested since it's easier for them to do so. I don't blame them. I blame it solely on a greedy filth of a company called Valve who aren't happy until they squeeze even more money from their 30% cut.
I'm aware of goods being fluctuating due to various factors it's why there is protests that is going on here and there in various places in the world.
When it comes gaming i rarely see people protest and buy whatever crap this companies ask for. Complete sheeps.
Then they whine about battle-passes, mtx and whatever they put in.
people forget to look at what they get for that 30%....
steam isnt a little shop
with limited shelf space
and
a isolated shopping experience...
Devs don't have to follow the suggested price. It's easy to look up the conversion rate and adjust accordingly.
You're blaming Valve for the laziness of the devs not adjusting their price appropriately.
Also, devs want to make the most profit they can. To do this, they price their items accordingly. They have complete control to not price their items that way.
Basic economics. It's also why inflation is a constant thing.
DOesn't make sense to sell something if you're not making enough money to make it worth the while. SImple as that. And keep in mind not everyone in a region is gonna have the same problem.. There's also the possibility for the publishers to simply write0off a region as not worth it and just not sell there. Juice not worth the squeeze and all that.
Again Basic economics.
If the game is worth $80 then people will buy it, if it isn't they won't . simple. and a 2d indie can be worth $80. JHonestly I'm amazed that people pay as much as $40 for a single game of any flavour.
COnsidering that it wasn't prices that caused the last crash, and said crash was not do to a short fall in demand either, it was basically a retail collapse. Retailers treated them as the latest 'fad product' and were all just looking for the moment to cash out. Now Things are different. The Video game industry is s likely to callapse as the film industry, or the music industry.
So Valve is supposed to lie to their business partners about the economic indicators and data points?
Yeah because games are luxury goods and if you have the ability to afford the machine to run Doom Eternal...then you have the means to afford the game DOom Eternal.
Gamers are not some hive mind. They are a pluralistic grouping coming from different regions and edifferent socio economic backgrounds within that region.
But hey if you have so much problems with the economics of capitalism, why don't you see how they're doing in the communist countries.
You mean the part where Turkey and Argentina are literally trying to speedrun hyperinflation like Germany in WW1? I mean maybe you missed out on that part? Maybe you missed out these countries currency drops by 10% PER MONTH meaning that by the time a developer gets paid the amount of money they get is literally 10% less every month for the same amont of sales?
I think you are confusing "I want cheap prices" with "if your economy is utter trash then things will be more expensive and that's how world economic data actually works"
LOL...and that 30% gets you access to the the biggest videogame marketplace.
Obviously, its worth it. The highest margin isnt going to get you the highest profit if you cant sell the game.