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回報翻譯問題
But then again if you look at the prices of the games back then you would see a lot of games were initially much more expensive even 20+ years ago then they are now when first released and that's not even counting for inflation.
great points....
but we have all gotten a lot more efficient as well...
these days...
we make more for less
and
get less for more...
seems like price fixing to me...
i just typed in 2015 in steamdb
clicked on a game and there it is... same price and discount pattern for 2 years
(with a disclaimer saying they dont go past 2 years.... hmmm)
seems like price fixing to me...
see what you want to see...
try it... type a year into steamdb... its pretty simple....
see what your get...
Like i said.... i have old games in my wishlist
just for checking the prices staying the same
year in year out... i could list them... but if your happy thats ok...
you used to be able to wait a year or two to get a good deal...
not anymore...
seems like price fixing to me....
there is no claims.....
the facts can be found on steamdb
its really simple to source the exact information
here is the link to the facts.... https://steamdb.info
seems like price fixing to me...
Price fixing is if the seller forces resellers to apply his suggested retail price and not deviate from it. That situation is normally seen with very high-class goods. And unless the market suffers from brisk competition, stores' sales prices may drift towards the same values because the owner of store B realizes that store A can get away with selling product X for a certain price, so B might raise its own price to a similar amount.
That's completely legal unless that price is enforced by the producer. Because C is allowed to set up shop as well and to charge a completely different price from A or B, he is allowed to charge a price both higher or lower than his rivals.
You aren't watching price fixing, you're either watching a market with weak competition or you're following the price of a niche product where sales will be limited which means that noone cares enough about that product to merit holding a sale, the store's advertising space is better spent on other products.
You said it yourself, "I've got old games in my watchlist ..." Games normally sell most of their total sales within the first weeks of the game's release. After that sales drop off. Hence you make a few campaigns offering temporary discounts to get more price savvy people to buy the product as well. After those stop, sales will be very low and stay that way.
new users join up every year..... and the reason the prices seem fixed
for a old user like me is pretty simple.... they are...
new users see steam with new eyes.... bargains.... sales... discounts... yay...
a new captive audience ready to dive into the deep burrowing mines of steam...
and
all those games that should be a lot cheaper after years of life on steam
are still getting sold to the less experienced new user/s that will eventually
come to the sad reality of....
seems like price fixing to me...
A developer like all those who have a product can set the price and are not obligated to reduce the price, just because YOU believe they should.
The point of being a consumer is to manage YOUR finances and buy when appropriate, but when YOU do not it is labelled price fixing, because YOU want it at a specific price.
And finally is it illegal to set a price and sell at that price? No, irrespective of how old the product is.
that is the developers choice.... not arguing that point.....
and your beliefs are your own also....
captive audience... new users....
decade old games with the same
prices and discounts...
seems like price fixing to me....
Which can be easily debunked by the fact that Valve's terms and conditions for generating Steam keys do not allow it. The publisher themselves may not offer Steam keys for the game at a cheaper price point than the game is offered on Steam itself. If they want to do that kind of thing, they have to create a separate SKU of the game which is not tied to Steam in any way.
Exactly, THEIR choice as to what to sell THEIR product at irrespective of age and the consumers choice NOT to buy at that price, as in managing THEIR finances.
Price fixing? As in the same game on Steam is the same price on Epic, or the same game on Steam is the same price on GOG, as in the developers, publishers set the prices as happens with ALL consumer products, which again goes back to consumers managing THEIR finances.
i dont usually use capitals.... FUN
not talking about other stores
not talking about customers finance management
talking about devs keeping prices stagnant
because there is a CAPTIVE audience joining
steam ALL the time....
i am sure steam have all the STATS on how much
a new unaware users spending HABITS are... and what THEY
will SPEND it on... and how to TRIGGER that.... lets have SALE
is it REALLY a sale
you seem new... enjoy yourself.. in the bright AND shiney
seems like price fixing to me...
Price fixing is collusion amongst sellers to fix the price so they all sell it for the same price. That would require Valve, GOG, EGS and all other retailers to agree they would not sell the item at a cheaper price than the others. This would mean you could not go to somewhere like Fanatical or Green Man Gaming and pick it up for a cheaper price than you could buy it on Steam.
I can pick up a pre-order of Atomic Heart from GMG for £45.09, on Steam I would have to pay £54.99.
Or to use your example Rimworld is £23.59 on GMG, £28.49 on Steam.
As for the price increase, the publisher was transparent about it happening and very clear that it was down to Valves conversion rate changes, unfortunate timing but it was not a deliberate attempt to inflate prices pre-sale, which is actually illegal in some countries, but is not considered to be price fixing.
Market forces come into play with your belief that games should be discounted after x amount of time on sale. Developers and publishers are there to make money, if the sales are satisfactory they have no obligation to reduce prices. And if they are continuing to support the game through DLC and ongoing patches then that has to be paid for somehow.
If customers are happy to pay the price and the company is happy with the volume being sold there is no reason for them to discount it.