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Steam has who knows how many hundred thousands of games now. There's no way for them to vet and check every one of them completely. They do basic checks, of course, but if someone wants to hide malware in a game, they can.
Even previously vetted games can come with a malware update later. Either because they wait until the game is approved and people have it downloaded, or because the company got hacked.
So yes, it's possible. Haven't heard much about cases of outright malware-malware coming in through online game downloads, but afaik. it's not entirely unheard of.
Frankly, a lot of games _do_ come with malware already, but it's legal. They collect information from your PC that a game should never have access to. Games you pay for, but they still want to mine your PC for data they can use for .. well, all sorts of things. Some companies are clearly collecting information for entities like the chinese government, some collect it just to sell it to the highest bidder, and some do it for their own marketing purposes. Just because it's technically legal in some countries doesn't make it not malware.
The update part annoys me as well
Those are also fine.
I mean do you use literally any gaming or desktop client?
Congrats you're using Chrome because pretty much everyone uses CEF
Including Steam
Wasn't that game just an item spoofer selling scam items on the Market and not a crypto miner?
Yes but people seem to want to ignore that Abstractism was banned for duping TF2 item names, not for any supposed “crypto miner” of which there is zero proof of existing other than “it uses my GPU”
That said, an Energizer USB battery charger ended up having remote access malware in its driver package, opening up a port to remote attackers whenever the desktop widget was running.
Companies do fall victim to supply chain attacks like this from time to time.
you would have to pull the cable that connects you to the internet to be safe.