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If they allowed, let's say the Steam Version to be ran without Steam being loaded then sure the Denuvo DRM works as a single DRM. But if Steam is required why do you really need 2?
You can see it happening on video here: Can't play MH:Rise because of DRM (live in front of 60k viewers)[clips.twitch.tv]
Also if Denuvo servers are down on their side, games without a valid activation token will not start, online or not: https://www.pcgamer.com/uk/a-great-day-for-drm-as-denuvo-lapse-renders-tons-of-games-temporarily-unplayable/
A few developers also came on record citing performance issues for refusing to use it: https://www.pcgamer.com/humankind-drops-denuvo-ahead-of-launch-to-avoid-performance-problems/.
If you want to know more about the technical side of Denuvo without the usual bias of the Steam forums, you can consult this wiki : https://www.pcgamingwiki.com/wiki/Denuvo
Ubi, EA and others forcing their platform is also ran is one thing. Denuvo is different if you had Denuvo on a Ubi game that you purchased on Steam you'd need Steam and Ubi clients open and the game would still be using Denuvo. So essentially 3 different DRM
Did not know that. Haven't played any Ubi games on PC for years so clearly my data is a little old. Just reinforces my decision to keep my Ubi games on PS
Ubisoft games for example are still protected by denuvo + VM Protect imagine denuvo is not more present as a company and there are no more servers to activate ur purchased products u are stuck with dead games in ur library.
I can understand to protect the product a publisher is developing but it shouldn’t hurt honest buyers.
You have an absolutely valid point about an issue but are too focused on the easy scapegoat and missing the bigger picture because of it.