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Fordítási probléma jelentése
I guess it's an indication they have no idea what they're doing lol. I mean that didn't break any rules...
The strangest part is I suppose no one reported that, even then someone deleted it.
Ok so it was the auto delete because of links, somehow that didn't cross my mind.
Probably VR. I don't think Valve will create Steam Deck specific games. In general games that can be played with a controller can be considered Steam Deck compatible already.
Okay. Anyway, I'm aware they said they had stuff on the pipeline, I just hope we get one non-esports, non-lootbox game.
Spawn posted a link in post #35 which is still up so maybe it was the links you posted but none were filtered when i viewed your post.
I wouldn't be surprised if they release an exclusive for the Deck to boost sales, when people stop purchasing it. Maybe they even finished the game already, just waiting for the right moment to release it.
Honestly, that's what I would do lol.
I don't think they'd do that, but it wouldn't be hard, make a Steam game you can only launch from the Steam Deck. Sure, some people could crack it to run on PC but it would still be officially a deck exclusive.
Well that was the case for the previous generation. The Wolfenstein Era. where all guns were basically just firing rate upgrades for the previous.
Take Doom.
The Pistol, Great for sniping due to 100% accuracy at long range.
Also a decent fall back when you have nothing else but room to manuever
Fists. Last resort in tight qarter.
Chainsaw. SLightly better. Great for stunlocking
Shotgun. great closeto mid range burst damage. The work horse.
Chaingun. Great mid range weapon for fast damage output and stunlocking.
Rocket launcher. The other work house,. DO I need to say it.
Plasma. Like the chaingun, but the lack of spread makes it usefull at long range.
BFG:: Boss Killer) CYberdemon and MAstermind are both very resitant to explosive damage.
And the joke is HL Kinda continued that trend though honestly you had more weapons than you had uses for. THe Gluon gun in particular was a rather terrible weapon. More over the thing HL dropped the ball on was the feedback was terrible. Targets would stand there unflinchingly soaking up bullets and shots until they died whereas in most other games, there was a reaction frame that triggered. So in that sense HL regressed.
SM 64 was doing something very new. HL wasn't. As said. Their main innovation was hiding map transitions.
COrrection. The more beloved or seemingly significant the game is. If you wanted an First person game that actually did do something innovative in 98. Thief. Heck you could even count Unreal in that.
As said. I would at best consider the Original HL a slightly above average game.. It was further improved by the two expacks which were not in fact developed or designed by Valve but by Gearbox and it shows. There's an entirely different flow and feel to the level design. But back then above average was enough, and once one journo started gyushing about it they all lined up to echo and chant the praises.
Thankfully non of that bakll washing went to Valve's head. They never lost sight of what they are or what they actually did. WHich is why they've learned to be careful in talking to the press. Plus they certainly seem to be trying to branch away from your standard fps formula. One might say Valve gravitates towards things that they haven't mastered.
Infact Gearbox has designed and developed almost as many HL games as Valve itself.. 3 for Gearbox 4, for Valve.
I mean we got a new VAlve game just a few months ago . This bloody year.
Developers have done harder things, if they want to it's doable.
Nope, actually I'd rather see something completely new, unrelated to any franchise. It's more interesting that way.
Also, who the heck still waits for HL3? I honestly think they'll never release such game, there's too much hype around it to meet the expectations. Chances are people will be disappointed after so many years waiting, no matter how good the game is. People will expect something out of this world...
The true reason people disregard these games is they're not PC titles, I do not intend to purchase the Deck or a VR system so soon and that applies to the majority of PC gamers. Therefore, such games are hardly relevant for us.
Honestly, I was a bit disappointed with HL2.
Imo they jumped too far forward...kind of like the middle of the story was missing.
I really don't see what HL3 would be story wise, unless they made it about the time between the events at Black Mesa and HL2
I'd rather see a 3rd person game, personally I'm kinda tired of fps games, but I'll welcome HL3 if they ever decide to release such game haha.
Yeah. Anything that's not made to sell VR kits or lootboxes would be just peachy.