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Pretty sure the creators of Payday 2 thought the same thing until last year.
Again, it's not a guarantee just a guess. They need the maybes, too.
Pretty sure if you're the only store selling mouse traps in town, that's not competition. Also, just because Epic is throwing money around doesn't make them a better store to sell games on. I've done calculations and estimate Steam's standing at about 200 million users right now. So what's Epic's user base numbers?
And until you buy a metrogame or buy something in a metro game, or even play a metro game. You'll be counted as a dud.
There's a difference between an estimate and a guss. Take a few diploma, courses in business and you'll understand it. They are not the same thing.
It depends. Someone could always pop up and start selling mouse poison. Or Mouse repellant. YOu're thinking too much in terms of the product and not really about the need.
Tell that to the developers who are actually deciding to. Clearly they see a heck of a benefit., and I garner they know a bit more about what's good for them than you do.
Equal if you count the people playing fortnite.
You can claim that all you want, but here's the thing, appealing to those still on the fence about the game is still part of their goals. I might have already bought something had they not tempted fate with the stunt they pulled.
Are estimates always right? From what I understand, they're not.
Again, it's the only store that has that game right now. If was developed by Epic, at least they'd have some ground for an exclusivity. Thing is they didn't, they paid other developers to not sell in other stores. Again, not competition.
Shame people don't do the number crunching. I have.
Not counting Fortnite players on consoles as there's no way on earth Nintendo, Sony, and Microsoft would allow it on Switch, PlayStations, and Xboxes. Also not counting iphones as Apple locks those things down. I'd like a source for your number by the way. I'd be happy to show how I got 200 million.
https://www.vg247.com/2015/02/24/steam-has-over-125-million-active-users-8-9m-concurrent-peak/
125 million at 2/24/15
https://www.geekwire.com/2017/valve-reveals-steams-monthly-active-user-count-game-sales-region/
1.5 million new users per month.
4 years * 12 months = 48 months +2 two months since February = 50 months
50 * 1.5 =75
125 million + 75 million = 200 million.
I believe Epic said 40 % of their players don't have Steam, I will use 60% of whatever number of players you can find provided you can provide a source for it. 120 * 88% = 105.6. 200 * 70% = 140. What Epic actually has to offer is likely less than that if I can find the exact number of players, though.
https://www.pcgamer.com/40-percent-of-epic-games-store-users-say-they-dont-have-steam/
I'll even humor you and use the full number:
85 million * 88% = 74.8 million
However, since 40% don't have Steam...
My calculations for that would be...
85 million * 60% = 51 million * 88% = 44.88 Million.
And since my calculations were factoring in Steam's growth since the last number was revealed, I'll go ahead and do those calculations, too. 125 million * 70% = 87.5 million.
Not that I'm surprised, Steam offers more functionality, is one of the reasons people aren't too thrilled about these exclusivity deals.
I've seen some people that seem to be under the impression that Valve isn't just targeting negative off-topic review bombs with this new way of doing things and that the positive ones will be targeted as well. This confuses me as no where in the User Reviews Revisited announcement do I see Valve stating that to be the case.
To illustrate my point of view, let's look at the User Review Revisited announcement and see what it says.
First off, what does Valve think a review bomb is?
OK, so Valve thinks a review bomb is when a large amount of negative reviews are posted in a short period of time. Review bombs are purely negative, according to them.
Next, how does the tool that notifies them to check out a game's reviews work?
They do not specify a type of "anomalous review activity" and do seem to imply that both negative and positive "anomalous review activities" will activate this system.
However:
That bit right there says that the Valve team will only mark reviews to be removed from the review score calculation if they find them to be an off-topic review bomb, keep in mind that Valve considers a review bomb to be "where players post a large number of reviews in a short period of time, aimed at lowering the Review Score of a game." A review bomb can only be negative. This, to me at least, strongly implies that Valve will only target off-topic negative review bombs and leave positive ones alone.
With all that said, I don't see where some people are getting the idea that Valve will target both negative and positive off-topic review bombs to be removed from the review score calculation. Is there something in the announcement that I'm missing? Are people getting that information from some place else? Or are people just assuming that Valve will treat both negative and positive off-topic review bombs the same? Again, I'm not trying to start something here, and I'm sorry if this post reads like I am, I'm just confused and would like an answer to this question.
New users, those that don't pay attention to every Steam feature/announcement, and infrequent users will have no idea this is going on.
Also, Steam has been hiding reviews for a long time. Click the link below and attempt to find my review for that game. Scroll all you want. My review will either not appear, or will take a long time to do so.
https://steamcommunity.com/app/45760/reviews/?p=1&browsefilter=toprated
Here is my review below.
https://steamcommunity.com/profiles/76561198042130595/recommended/45760/
At one point, you couldn't even find my review listed for the game. Now? It's buried. I got 20 "thumbs up". Yet I'm found underneath dozens of meme and low-quality reviews.
Certainly far from my best review, but way better than "fix the netcode!" or "best fighting game ever!" with one "thumbs up" each.
Lastly, Steam's policy on review bombing is 100% subjective and arbitrary. Anything at anytime can be considered "off-topic". There are no solidly defined rules for what is or isn't off-topic. It's simply whatever Valve decides at any given time.
In the last few years the things that get review-bombed, are usually those that are probably going to be popular. (Such as selling over 1 million copies.) Not necessarily "casual" games, but definitely games casual players are likely to play.
Blame foolish companies that bite the hand that feeds them.
How do you define a "casual steam user"?
Only because Steam is going out of it's way to hide these.
What exactly is your point anyway? You want to dismiss thousands of people's criticism as "just being angry". Then, when they shut up and leave... you complain they didn't stick around?
You sound like the kind of person that can never be satisfied.
I think you are confusing your personal opinion for the general consensus. You are also lumping everyone outraged about every game into one group. Do you really believe it's some tiny section of people? That they are all just doing this as some massive trolling op?
You may not care about things that happen outside of games, but many do. It's no small number, either. I watch a number of YouTubers that cover gaming news. Mods will delete my post if I link to them, or even name them.
- Guy #1 - Averages over 100k views per video. Over 500k subscribers.
- Guy #2 - Averages 80k viewers per video. Over 200k subscribers.
- Guy #3 - Averages over 225k viewers per video. Over 850k subscribers.
- Guy #4 - Has videos going back years. Most of which have 200k - 350k views. Over 300k subscribers.
All of these people have covered Randy Pitchford's statements on Borderlands 3 and EGS. The vast majority of viewers for these YouTubers are interested in the actions/statements of developers and publishers. Things Steam is likely to consider "off-topic".You are incorrect when you state these people are insignificant.
I'm fairly certain that BL3 is releasing soon is the reason older Borderlands titles are seeing a surge. Would've happened regardless of this being talked about or not.
I get what you are saying but... I think that people that own BL1&2 are likely to buy BL3.
Only because Steam makes no effort to stop positive counter-bombing.
The fact that Sonic Mania sold copies is not proof that no potential buyer was ever turned off. As it's impossible to know how many people didn't buy the game.
There are certainly difficult aspects. But I think in terms of comparing Borderlands against other shooters? It's one of the most casual.