Iggy Wolf 23/set./2022 às 15:40
Nvidia's support and approach to modders
Give credit where credit is due. Their new RTX Remix that would allow modders to add RTX into old games shows a support for modders that as of late, has been greatly lacking. The worst offenders of course are Take-Two and Rockstar, but even Activision and Ubisoft have shown to be hostile. I like that Nvidia is taking initiative with their "Modders are the creators of PC Gaming" slogan. And actually trying to put their money where their mouth is. Don't just pay lip service, but actually show why that is true and real. I only wish more companies, be they gaming companies or GPU/CPU companies, would take that approach and made modding tools more readily available.

Game releases these days are further apart, and don't carry the same hype and excitement like they used to. It's mods that have kept old and new games alike alive and have even renewed interest in old games. After all, before the advent of remasters and remakes, it was modders themselves "remastering and/or remaking" old games. The new RTX Portal shows there's definitely potential for changing the look and feel of some of the more older titles, bring them into the modern age without having to wait or hope for companies themselves to remaster or remake an old game.

https://www.pcmag.com/news/what-is-nvidia-rtx-remix-maybe-the-biggest-breakthrough-for-pc-game-modding
< >
Exibindo comentários 15 de 5
SLAYER187 23/set./2022 às 16:12 
Nvidia is an evil company just ask EVGA who just dropped them like a bad habbit. RTX is a mode and nothing more it is what they mocked up because their cards cannot display good native graphics so here use a mode lol. The military dropped them as of last year and gave all the contracts to AMD.
Iggy Wolf 23/set./2022 às 16:17 
Not sure what any of that has to do with anything. EVGA I'm sure had their own reasons. It's not like they suddenly jumped to AMD instead. Seems like they exited the GPU market in general. And your ignorance of RTX is ridiculous. RTX uses real-time lighting to cast reflections and shadows in an environment. It's not exclusive to Nvidia either. Your ignorance of a technology does not make it a "gimmick". And who gives a ♥♥♥♥ whether the military uses them? This is a post regarding RTX and modding in general. Your post has nothing to do with EITHER.
Mad Scientist 23/set./2022 às 16:25 
Escrito originalmente por JR APOCALYPSE aka MR E.:
Nvidia is an evil company just ask EVGA who just dropped them like a bad habbit.
They're no better than nvidia.
gparty 23/set./2022 às 16:41 
It's not easy-magic modding tool. They reworked the scenes, even included new objects.

In one screenshot where they skipped remastering walls and ceiling, it shows that simply enabling RTX doesn't always give better effect.
https://www.nvidia.com/en-us/geforce/comparisons/rtx-remix-mount-and-blade-interactive-comparison-001/
Iggy Wolf 23/set./2022 às 17:05 
Escrito originalmente por gparty:
It's not easy-magic modding tool. They reworked the scenes, even included new objects.

In one screenshot where they skipped remastering walls and ceiling, it shows that simply enabling RTX doesn't always give better effect.
https://www.nvidia.com/en-us/geforce/comparisons/rtx-remix-mount-and-blade-interactive-comparison-001/

That I'm aware of. I'm simply talking about how it probably streamlines the process for modders to apply their mods, instead of having to go into each of the original individual files just to replace the old textures and assets. In fact, not having to touch ANY of the original files and simply apply the mod by injecting it as an executable or runtime library (DX8/9 DLL file) would be much faster and easier than trying to replace any of the original files and therefore requiring people to back up their games and/or possibly break their game.

As for RTX, I'm sure the point is that modders will be able to manipulate and control how the light is applied to the scene on their own. The current examples used by Nvidia is simply what I would consider a "vanilla default" method of utilizing a tool, without really sitting down and actually crafting the scenes. Great for PR and a keynote presentation, but not so much if you're trying to show off the tool's true capabilities.

Also, from an article I was reading: "Additionally, NVIDIA confirmed during the Q&A that it is technically possible to use the tool only to tweak textures and other aspects without adding any of the actual RTX features like ray tracing or DLSS." So basically, if any modder wants to preserve the original atmosphere and lighting, they need not apply any of the raytracing or DLSS effects. Simply replacing the textures and other stuff is still possible without touching the lighting or shadows.
Última edição por Iggy Wolf; 23/set./2022 às 17:38
< >
Exibindo comentários 15 de 5
Por página: 1530 50

Publicado em: 23/set./2022 às 15:40
Mensagens: 5