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I gave A Hat In Time and confirmed what I suspected about its Switch controller support, that is it does natively support Switch controllers but only over Bluetooth. In general, very few if any games will have native support for the Switch Pro over USB and so you will need Steam or another controller remapper to translate events from the controller to something games will understand.
Also, the button prompts being reversed from what you expect when configuration support is enabled is based on the setting that you have for Use Nintendo Button Layout. If you have it checked the A and B buttons on the controller send the A and B buttons to your game. With it off the layout instead matches the Xbox/Steam Controller layout where A and B and X and Y are swapped from the Nintendo controller layout.
I know this is 2 years old but how would I go about the initialization you are talking about. For me, steam doesn't recognise the controller when wired but via bluetooth steam is happy to see it as a switch pro controller. When plugged in via USB, the computer will see a controller (steam sees it as a non switch controller) but no inputs are sent to the PC when pressing buttons while plugged in.
Fully aware this is almost a year old but from what I know Steam can be very weird with fetching USB devices connected through device manager, but when the controller is connected via bluetooth it bypasses this.