安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I should probably go with the times and report this reactive "substitute for therapy" trolling instead of ignoring it. Sigh.
https://imgur.com/a/iAooetc
Shoo.
1) That's too simplistic. Deciding which games go on sale is more complicated than that.
https://steamcommunity.com/discussions/forum/0/135512625254323515/
2) It wouldn't be amiss to feature a few games that aren't on sale in this "festival".
Here- the Steamworks guidelines and documentation on how devs and publishers can set up discounts, how Valve sets up sales, and how games get picked and devs/publishers notified of their eligibility to be in a themed sale: https://partner.steamgames.com/doc/marketing/discounts
Did you even read my response?
I didn't say you were wrong, I said it's more complicated than a blanket "valve does not decide".
It's a process which, if the steam store would put any kind of pressure -not coercion mind you- on from software to do even a 5% discound the next few days as a prerequisite to have them listed I'm sure they would have an ear for it.
IE: If the steam store really wanted them on there it would not be very hard to do so.
Again, All this only applies if a discount is indeed deemed a prerequisite to participate in a "festival".
To me this feels like the steam store ( i'm reluctant to use Valve here) either didn't want them there or they didn't put in the extra effort to have them there.
With the DS1 warrior as the poster boy I think this is all a bit awkward.
And yes I read the thread .. from 5 years ago 🙄 .. My car from 3 years ago.. My house from 20 years ago..
It appears to be a concious decision from the publisher, to not have a sale while the games are still in a broken state.
That does indeed seem like a sensible decision if that's the case yes.
It doesn't take away from the fact them not being on there seems -to me at least- like an essential part of this "festival" is missing.
EDIT: I was under the impression it got fixed (or they promised it was going to be fixed) with the release of Elden Ring..
On the wrong forum to have a discussion about it? Interesting...
It isn't complicated- the link to the Steamworks guidelines and recommendations on marketing and discounts is pretty clear. Vale sees which games will meet the criteria to be part of any themed sale. They send out invites to the developers and/or publishers. The developers and/or publishers decide if they want to take part. Valve cannot 'put pressure on" them or include their games in a themed sale if they don;t want to be part of the themed sale.
And BANDAI NAMCO may have decided they did not want the Dark Souls games competing with other lesser-known titles they have on sale during the same time period in their Golden Week Sale: https://store.steampowered.com/developer/BANDAINAMCO/sale/bandainamcosale , and FromSoftware agreed, and may have a sale set up in the future that showcases their games alone- without competing with any other BANDAI NAMCO published titles.
Marketing and PR is up to the devs and publishers, and they decide when to put their games on sale, not Valve. Valve just lets them know in advance(well in advance (these things are set up a long time before the seasonal and themed sales happen- they don't just email them a few days ahead of time...) that their games meet the criteria to participate if they choose to. Valve leaves these things up to the developers and publishers.
If you really want the games, add them to your Wish List to be notified when they do go on sale- which they do on a regular basis.
I'm not sure to be honest, maybe it has been now but I don't think anything had been fixed at the time of Elden Ring's release