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But at least, in addition to what I mentioned, should they ever end I think they said they'd give 1 or 2 months of full access to download everything before they shutdown the content servers, so everyone has a chance to DL their library, forbid they ever shutdown.
I was only making a point that you don't really own the games. Steam could shut it down and your games are gone...that said, that is not going to happen ever. There would be a way you could still access the content I'm sure.
For your last point, yea xbox game pass isn't for everyone....at least for now. But as it grows and more and more games end up on there....then it will be. Call of Duty, Diablo 4, Starcraft, WoW (maybe), Starfield, Elder Scrolls 6, Fallout, Crash Bandicoot, Tony Hawk, Sekiro, etc....these are all games that, while sure, may appear on Steam (not the blizz games) but they will be full price while on xbox game pass...it'll be $1 for the first 3 months then $15 after that. Plus, with cloud gaming you can play them anywhere...
Eventually there will be games you want to play and are you really going to pay $60 for it when it's on game pass for $1? Why would you do that?
Everything comes down to money, popularity, if it can boost a game or not etc. Some may even change their model however, to be included to push microtransactions / discount them for being part of the pass etc. There's always a way to target, but everyones gotta be happy with the arrangement.
I know for a fact steam would take care of their customers and steam is not going to shut down (most likely) any time soon. My point though is, they could. No business is immune to change. This is my life. I've been in retail for a long time and I've seen it first hand. If you do not change and keep up with the world you get left behind and it becomes impossible to catch up.
Game pass didn't seem sustainable and ...well...it is. 4 billion dollars is not a small number and it's going to grow and the more it grows the more devs will jump on board. By the time Sony or steam catches up...there is nothing left.
Name the biggest devs in the gaming world...microsoft basically just bought them up. They have become the Disney of the gaming world.
Some numbers for you...Valve pulls in about let's say 4 to 7 billion perhaps a year. 4 billion being their 2017 reports. Microsoft pulls in nearly 150 billion. Here is the fun part...Blizzard that was just bough for 80 billion makes 8 billion a year. Valve only brings in half of what blizzard makes.
Valve is not some big monster in the gaming world...they are actually small fries. Microsoft could buy them on a whim and toss it in the trash and not even think twice. It's nothing for them to crush them in the gaming market on PC....on a PC they sold.
But a new pc...game pass included for a year.
It's not that they could...it's that they have to do something. How we access games has just been changed or at least is about to change. Game pass is still relatively new. Steam will die a horrible death or just get bought up if they don't do something.
Epic has to bribe developers with exclusives, shoveling money at them to give out "free games" relying solely on fortnite and unity income.
Microsoft has to rely on their OS, server user licenses, gold passes in order to make a $1 pass able to be backed, in order to payout everyone.
Steam just sits here and collects their cut. This is like when people say "it's better to get streaming services than cable" and since everyone ha their own service it's often equally or more expensive than cable. Steam allows you to permanently have a license, often great games are $5.00-$7.50 during steam sales, for permanent access. For users not playing a different game every few hours or adhd attention span, that's a total steal of a deal.
You are right...as of last year. Steam was uncontested in the gaming platform world. They are still doing great but in just a short amount of time, game pass has come to match valves revenue. Now this is important...rival VALVE'S revenue...not Steam. Xbox game pass subscriptions match all of valve's revenue and at the rate it's going, will surpass it with ease.
Steam didn't have any competition until just now and this competition is amazing. It's literally Amazon vs kmart. If you think Valve can just sit back and let the money flow in, you are very wrong. Same goes for Sony and Playstation. If they want to keep getting that money, they need to innovate quickly.
i would rather buy my games and be able to play them when ever i want, not be forced to play them before i lose them, renting is a thing of the past.
valve isnt going anywhere any time soon and as mentioned if they did, they would release a patch and remove the drm, making all of our games playable without the use of a steam connection.
as for the "cut" steam takes per game put on steam, steam takes the general amount that is considered standard in the gaming industry, when it comes to publishing your game on a game store, just because epic and a few random devs/publisher cry about the amount, even tho they make outrageous amounts of money for their overpriced games (not including dlc, lootboxs, microtransactions, ect..), doesnt mean steam is taking to much, also its quite low when compared to being able to sell your game on the biggest store front in the gaming industry.
also, sorry to tell ya, but fact is, steam is the biggest gaming platform, microsft is small potatoes compared to steam, also to mention on your numbers from microsoft, they have to pay out in bills, employees and many other things, so those amounts are drastically lowered.
steam itself doesnt make games (tho valve makes/made a few), its simply a store front, thats why it doesnt make "as much", microsoft has many game devs/studios making games, they are whats making them money, not microsoft itself.
anywho.... i say NO, to your gamepass suggestion, i wouldnt spend a penny on any sort of "gamepass".
The only way a Pass could happen on Steam is if it was either curated with Valve games only or they put together a selection of titles themselves at the risk of alienating other devs, violating their own publication policies and swerving advertising. There is just no clean way to introduce such a thing without causing issues elsewhere and it's not really needed anyway.
Game Pass is not garbage. That may be your opinion but it's overwhelming success says otherwise. It's really just getting going and is already making Valve's yearly revenue. It'll surpass it within the next. Game Pass type systems will be the norm going forward.
The cut, whether the norm or not, is way to high according to devs. They don't like the way they are treated on any platform whether it's apple or steam. The problem is that they have no where else to go so they have to pay the costs.
And yes, Steam is the biggest gaming platform (For now). Microsoft small potatoes compared to steam? 150 billion vs 5 billion? Microsoft just spent 8 times Valve's entire current net worth to buy another gaming company. As I said, Microsoft could buy Valve on a whim and toss them away without feeling a thing.
But thinking just because something is the biggest right now and will stay that way if they don't innovate is silly. I've brought up several times all the retailers that are no longer around. They all though they were good too until within a few years they weren't and it was too late for them.
Like it or not, game pass like systems are going to be the new normal. Not just for xbox, but playstation and many others. Someone like Nintendo could probably get away with not doing it just because of their insane amount of successful exclusives but PC and Playstation don't have that luxury.
It's not really competition, and the question is whil MS is taking in revenue...you have to ask yourself,. How much of a profit are they generating from that revenue. Microsoft has time and time again demonstrated that they have the willingness and ability to eat massive losses for the sake of market penetration and pressuring their rivals.
You might see a version of Gamepass on steam offered by Microsoft in the same way you have a version of EAPlay on steam, but Valve cannot really do their own version of game pass because quite frankly they would have to eat multiple losses.
Sony haven't gone down this route yet not because they are behind with the times but they don't really want to give away their top tier exclusives for bargain bin revenue slices or diminish income for 3rd party developers. Microsoft's bottom line looks good but in terms of the standalone developers, their products are making way less than what they would through licence ownership.
Not everyone buys into subscription models like this - MS even include people who have subbed once at $1 in the total count but still wont announce how many rolling active pass owners they have. The pass format is nothing new or original either - It's basically what Spotify was doing a decade earlier. On Steam, there is literally not one logical way this could be implemented especially with 50k games and how cheap titles are at discount. Publisher passes is the most likely format we'll see in the future and this will still play second fiddle to outright ownership. Not everyone wants to hop on trends for the sake of it and remove proven and common business models.
It's ok if you like Gamepass, OP. It's good value if it fits your wants. That, however, doesn't go for everybody. Don't forget that something like "value" in the end is actually personal and differs for everybody.
As has been said, Valve could do a Steam gamepass. Whether they want to or whether it would even be in their interest remains questionable and up to themselves to decide.
Most people want to put the fear into Valve much like scammers do to easy targets on Steam, the "they'll die if they don't do something" is a common tactic, when in reality, Steams (Valves) business model is outright successful for existing as-is, when the competitors need to suck profit from everywhere else to keep their version alive, which shows they're realistically not competition so much as a on-life-support model relying on the general profit of the companies other ventures; whereas Steam (Valve) just sits back and gets money, which is used to sustain their business model.
There's no threat to Steam, since the pandemic stuff started we've seen more and more record users, sales, etc. Those that are OK with renting or are on a strong budget will use game pass, those wanting permanent access will use Steam or other similar services.
Most people can't be honest when it comes down to it, which is why people try fear than statistics. "Valve do something or you'll die" vs "Record amount of users in 2020 and 2021" are very different pictures.
I actually don't "Like" game pass but Steam can't co-exist with it. There is money going to game pass that would have otherwise went to steam. I have given many examples. One of the most recent being Halo Infinite. $60 on steam or included on game pass?
Some really big games coming up would be Starfield and Elder Scrolls 6 or any future call of duty game...all going to be included on game pass. Why would anyone spend $60 on all those games? $180 or $1?