安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Server outages, ie temporary issue, does not equate to locking people out of their games. It's temporary. But a great reason to not get games with that involved.
That also means, if Denuvo ever kicks the bucket, games still using it will become unplayable eventually.
Or devs can just botch the implementation entirely. Prior to patching out Denuvo, Sonic Mania would try to re-authorize itself everytime on launch, effectively making it always online.
SSD wear is a myth though. Performance impacts are more debatable and there some suspect examples, like RiME. People were quick to point out how Denuvo causes performance drops, when people cracked RE:VII and it ended up running much better. However, this was likely due to a botched implementation of another in-house anti-piracy measure made by CAPCOM and not related to Denuvo.
I can't blame people for immediately putting the blame on DRM, though, since it never once was any benefit to the end-user or the publishers even. Good luck getting your older SecuROM or Starforce secured games to work today without a crack.
Best case, DRM just exists and does nothing, worst case, people can't play their games.
Another little tidbit: The new Alder-Lake CPU's by Intel have compatibility problems with games, or more specifically, Denuvo. And that's not coming from me or some angry gamer. It comes from Intel: https://www.intel.com/content/www/us/en/support/articles/000088261/processors.html
TLDR: It's easier to spread the FUD this or that DRM/Anticheat is 'malware'/going to burn your GPU/toast your HDD to make a scene and get devs to change or remove it than developing better cheats/hacks.
So, basically Steam?
Yeah, which makes you wonder why there aren't more people complaining about other DRM in general, rather than fixating on a specific one. They're all potential points of failure.
Steam games aren't tied to servers. If you have your games downloaded, they can be moved to any other machines along with the Steam client itself in Offline Mode, and everything will work without having to revalidate anything online. Third-party DRM like Denuvo comes in and turns a game into a glorified rental.