Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Take a piece of english text, throw it in google translate to Korean, than throw the result in google translate again to revert it back to english. That's your decompiled code.
This post mangled by google translate:
Notice how certain words change? The sentence structure changes? How certain sentences suddenly mean something different?
Same happens with a decompiler.
Just to clarify more on what people said, when you have source code such as c++, delphi, VB, etc when you compile it - it now becomes a binary. Decompiling will never return it to it's original source form, it can be easily decompiled into Assembly, but into c++ etc no.
Well that's not true either. It's just C++ code, or any language, you generate from decompiling code won't match the original source code very much like Washell's example highlights.
You can find all sorts of decompilers with a simple google search for a variety of languages.