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Ein Übersetzungsproblem melden
If 'demos prevented piracy' then by that literal definition shareware would have zero piracy. After all it is, by definition, a demo by design. You'll excuse me if in the 80s/90s somehow you think piracy wasn't a thing and only magically appeared recently
But it is not all what you have.
Not this "allowed to install the game 3 times" or other nonsense.
And you could get games with patience for a good price.
The bad games you can refund.
The risk of making a purchase mistake are lower. Not even considering all the informations around that make it slim.
No again, piracy exists even if there are no service issues. It's a I want stuff for free and don't want to pay issue.
Nope, again disproven. Just look at Cyberpunk 2077, DRM free version available, no activation limits, no service issue, yet its one of the most pirated games of all time.
Pirates just tell people they only pirate games for nobel reasons to try to justify it, doesn't mean they actually do it.
And well, cyper 77 had other issues.
it's not a social statement, or anything. It's just they feel the price is too high so they get it for nothing.
It's been proven repeatedly by history, and has existed since the beginning of time.
I mean in that way we can imagine whatever we want. IE you can imagine demos could curb anywhere from 1%-99% of piracy.
Wanting demos is fine. Imagining demos prevent piracy might be pretty questionable. It might sound good to you, but I'm not sure this is some detail that the industry has been missing for years... if demos had a dramatic impact on piracy I imagine they'd be very common.
I think the NPCs in your imagination might not behave as much like hundreds of millions of people as you believe.
Free Demos I highly doubt will magically lower piracy, people these days can see Gameplay videos, Livestreams, see review sites, steam screenshots, etc. Laziness ie failure to research is a large issue overall.
Gamers support the Developers, Developers make a product that should be catered to gamers and a large enough of them depending on the type of game they want to make, they largely do not support the gamers, they make the product.
I highly doubt that. Piracy is a thing, there's likely still groups of pirates and then the people who are pirates, that is unlikely to change regardless of demos, drm/no drm, gog version etc. Pirates do so to not pay for the game, it's likely as simple as that for a near majority of them.
Demos are more realistic for stronger games to get a good idea if your PC can handle it or not, everything else (even that) can largely be researched before you buy.
Personally I never had one issue with DRM in 20 + years of gaming. I am 43, and DRM never bothered me.
I beg to differ. I deny and confirm nothing, But what you say people dont do, I am guilty of doing several times over the years.
I'd love to see that study, but that does make alot of sense, atleast from a pcoket book standpoint
That's fine, you don't speak for everyone, and the fact that games with demo's are pirated just as much as games without demo's proves you wrong.