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(and even with games it's not possible to stop them from updating 'cause they'll update when you try to run them.)
OP there no option to stop receiving updates on workshop as that was the design since day one to auto update just like games do when a dev push new game version update. Its not end of the world, but can be annoying when modder pushes update for no reasons, unless it's a game update that the dev made that broke the mod which the modder trying to fix by providing you latest version. The same can be said when getting mods from 3rd party that breaks when dev pushes new update.
Depending on the mod, can be from X KB to X MB download size again depends on the mods.
If you're dead set on stoping mod updates, then I suggest sticking to outsource 3rd party sites to download mods from. As well if this is a single player game, not multiplayer, then you can edit game .acf file to tell Steam client that it's the latest version which isn't while not having to update it.
... simply play steam offline.
No Updates.
Just beware that if you ever run steam online again, your games and mods may update.
I simply keep steam offline until I feel I am done playing a game for a long time. Then I after a few weeks or whatever... I will log back in when its doesn't matter anymore.
Steam was made with auto update in mind and they haven't changed their mind.
Modding support came in much later and then the mods released for Steam games have to adapt that games are being updated.
If they let people decide whether to update or not it'd just lead to a ton of mods being spread out on a lot of different versions with no plan to update them to the later version. This could be seen with Minecraft where a lot of mods are split on every version and won't work on later versions.
Sooner or later a game will stop getting updates from the developers and then mods will not have to worry about patches.
Before Steam when users had to look for updates most people did not update their games and ended up reporting a lot of bugs to Valve about their games, but the thing was, most of them where already fixed and patched. So a lot of the time for Support was just replying back with "You have to get this patch to fix the issue" and it was such an issue that Auto update on games was a backbone feature in Steam.
This is the problem that showed up when people got to choose when to update their games.
The very same thing will happen again if they are given that feature but this time with a million more users complaining about bugs that have been fixed.
In other games like MP games, people stuck to the base patch version like in COD4 but the latest version had more content but less players.
The thing that happened with Minecraft will happen here as well. Because the mod creator will be happy to stay on his version because it works there.
That is why I use minecraft as an example because it's a good example.
Mods destroying other mods is the life of a modder. Same goes for when a patch destroys some mods. Been through plenty of those while modding games.
While I get that you don't want updates there is a large part of Steam userbase that would just opt out of patches and then start complaining about bugs that have been fixed.
You'd have to start with asking the topic creator if he has stayed on an older patch every time there is an issue posted.
It's just not worth the hassle.
Oculus is a VR headset what I know of. Which forced people into signing up for Facebook or they'd lose access to all of their games. They also planned to make the headset obsolete this year according to some articles because they have new headsets in the making.
How does that prove anything for you?
As for the other clients, well Valve generally got those through their support channels. So it isn't really discussed about normally.
Beside Steam has a much larger community with active forums and it'd show up. All of those other clients don't really have a popular forum like Steam community. Epic doesn't have any to begin with.
It makes sense. Mod maker likes a certain version and sticks to it. Due to no forced update he has no need to update his mod.
In minecraft people could choose the version they wanted and just stuck with like 1.6, 1.7 or 1.9.
No incentive to update.
Yeah um no. You fail to get the minecraft part. You bring up Occulus that will quite literally make VR headset oboslete, to the point where a lawsuit was involved.
Auto update is though up to each developer to use or not. I believe nearly everyone uses it. Maybe they do it for a reason you know.
Discord and Reddit were not around when manual updating was causing issues on a large scale. You don't see such complaints today because auto-updates are so common for the majority. By the time Reddit launched Valve had been doing it with Steam for a couple of years already and the Discord-generation for the most part have never even experienced a time when you had to manually look for updates to all your software. They're used to their phones, operating systems and launchers serving everything to them automatically with no user input needed.
You do not own any piece of software nor the operating system you use (Windows), all are licenced to you including Steam and you are free to uninstall everything and walk away as no data is yours unless you actually created it.
As for 3rd party mods they are not part of official updates and the game developers do not need to concern whether those mods function or not. Mods NEED to be compatible with the game version NOT vice versa.
Secondly Valve do not force developer updates on you because Valve did not create those updates and those developers who did create them want you to update otherwise they would offer version choice via branches which stops auto-updating and you are VERY AWARE of this.
Why then have the expectation that anyone needs to side with you or be concerned, when you slate others gamers who do not side with you whenever you can as can be seen in the quote above and the link below, Eisberg.
https://steamcommunity.com/discussions/forum/0/3105768154699630174/#c3105768154699983201
Skyrim, Fallout 3, Fallout 4 - did they need patching? Yes and those games are updated and modded on my PC with no issues.
As for the workshop (that is supposedly flawed) i have Skyrim SE modded and the game is up to date with no issues. I also have other games fully updated and using workshop mods with no issues.
You aren't "forced" to update as per the ssa you agreed to:
https://store.steampowered.com/subscriber_agreement/
Which still have launchers that do the updating. They also sell plenty of games with integrated launchers. For MP games auto-updates is the norm and they're the biggest sellers for many of those stores. Again, the whole ecosystem of gaming has changed to include various ways of auto-updates and the vast majority of users use them.
I have no problem with people modding games. I'm even now playing several games with mods even though they receive updates at quite a steady pace. MB: Bannerlord for example is still in early access and the base updates can break saves and have broken both saves and mods countless times. The developer does in this case offer a beta branch which means that If I wanted to, I could stay at a certain version of the game without issues. That same mechanism is available to all developers. Most don't see the need for that and it's fine too. The game is theirs to update.
They already do. Try and mod CS:GO extensively and then join a VAC secured server. You'll either get a VAC Error and can't play or you'll end up getting banned depending on what you did. Or run a modified lobby in CoD. Plenty of MP games will ban you for modifications or they prevent you from playing until you've fixed the situation.
(sorry for necro did not see date)
But here the problem, Steam can't just offer multi version download you want without permission from developer / publisher, that the problem, this goes agasint the developer / publisher that want to push update which why Steam can't flat out offer you version download page, BUT Steam does offer developer / publisher beta branches which does do exactly what you're looking for, giving you choice to stay on said version, as well download a said version. Example 7 days to die. https://imgur.com/cgqxtzC
Steam does not stop anyone from using beta branches period, they allow developer / publisher to use them for testing, or they can use it to store older version of the game anytime they wish, the REAL issue is that most developer / publisher don't want to use it, or don't care about it that is the problem, they don't want to make said efforts of allowing you to have this choice.
Which actually having this multi branche download option makes it the best thing to have if developer / publisher support it, giving you WAY more control.
Edited for corrections and additional info.
INCORRECT - Steam does NOT force updates the developers do because AGAIN they CAN enable "version choice via branches" to stop automatic updates AND you are FULLY AWARE of this as you have been told this numerous times before including on this thread.
Examples:
Dead Cells - Motion Twin - https://ibb.co/hMW7MPN
Paradox - Heart of Iron IV - https://ibb.co/mGc5SqM
Battlenet - Uplay Connect - Rockstar Launcher - ALL have automatic updates - no way to turn them off.
GOG Galaxy, Origin and Epic are all DEFAULTED to automatic updates and if you are unaware of that as a NEW user then games automatically updating will be the norm.
And finally - this is not about automatic updating but MODS as always Eisberg, be truthful.