Steam telepítése
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Fordítási probléma jelentése
I personally don't mind Uplay. They just don't have many games XD
And as you said, Uplay has the same problem... no real selection.
All I can say about RC is good luck finding any worthwhile games there, if it ever even comes online. Gaming has been moving away from reselling games for a reason.
And what would be the reasons why reselling's a bad thing and which platforms have previously implemented it? I hear Robot Cache will be giving a bigger share of the profits to the devs as well.
They're already there and haven't made it :D.
Also
> Robot Cache
> cryptocurrency
sounds like something to not touch without a ten-foot pole
Well, if you can mine it, what's there to loose? :D
I mean, they are not NEW and they have not become an alternative for Steam.
Also.. this gamershate looks like a game museum.
I.e They haven't displaced Steam. Which isn't surprising. 80% of the games Sold on Humble are steam activations after all. And Gog well. their DRM policy tends to keep many publishers and developers from bringing their Fresh crop their. Oh they get to GoG eventually but usually after 6 18 months on steam first.
Origin would be a good contender but they aren't on good terms with independents and smaller publishers so it's just EA's personal storefront.
And when a store uses Crpto currency... yeah... you know that freemium currency people hate so much in games these days. That's basically what that is. You eeither buy with real money or you let os use your pc for 'stuff' which will accrue you funbucks at whatever rate we determine.
The reason Steam does well is because developers bring their games here. The provide developers a platform and an infrastructure as well as offer some protection.
A number of notable Steam games can be bought there. Not all, sure, but the number is nothing to sneeze at.
Now if you're saying "Steam sucks, but GOG hasn't been able to topple it yet", well, (1) Steam of today isn't necessarily the same as Steam of the future, and GOG of today isn't necessarily the same as GOG of the future either, and (2) I don't see a reason why PC gaming ought to have only one dominant digital vendor, as opposed to a variety of vendors none of which are hugely dominant.
We need some competition really bad and I guess we'll just have to see what these new contenders have to offer.
Where's the profit in it? is a better question.. Free money you earn by doing nothing is rarely anything good.
Only if you played it for more than 2 hours, in which case it provided you about as much entertainment as a movie. Again. Ask yourself. If you were a puiblisher putting a game on the service.. where would you getting the money from?
Is what the gaming industry needs more competition, because that was said about game development at one point and now we have a state of perfect competition. And y'all seem to hate it.
As said. Internal funbux is not a sensible thing. You don't see any store like say Amazon doing something like that do you? Or EA, or GoG. Why do you think?
How on earth it should not? I've had that it happen to me multiple times, lastly with Foxhole. It seemed nice in the beginning and two hours went past like nothing. The downsides and things that really bugged only turned up at the 20+ hour mark.
What would be the downside of not letting people test a game for 24 or even 48 hours? If you like it, you're prolly not going to turn it down at that point.