Steam'i Yükleyin
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Bir çeviri sorunu bildirin
Not for Family Sharing. If the shared account goes offline, none of the games are playable to the other.
Yeah but its basically known to every dev, its just an acceptable risk of fraud and limited. Versus opening it up and hoping people don't abuse it
> licensing
Y'know, pretty much anything could be written in a license. You can write absolutely absurd terms into a license. There's a reason why the Devil is associated, among other things, with fine print used to screw people over.
Just because it's in a license doesn't necessarily mean it makes sense in real life.
> piracy
Steam itself isn't designed to be some sort of absolute defense against piracy; it's designed to only deter "very casual" piracy, according to official documentation that's shown to game devs.
As has been often noted before, one can get around Family Sharing restrictions by simply playin in Offline Mode, which is a built-in Steam feature. (No need to even set up a VPN or some other technical thing!)
On top of this, there's a bunch of games on Steam that don't even have DRM.
> "publishers will pull their games from Steam"
They put games here not because Steam provides strong technical defense against piracy (it very clearly does not warrant itself to be such), but because the customer base is so freaking huge.
Making Family Sharing more about actually sharing games among family members is not going to change the fact that Steam's customer base is so freaking huge.
This.
No, people completely understand that. Doesn't change anything that's been said.
It makes since. You are purchasing a license to play a single instance of that game on your account. As long as that account is and that game being played, that license is in use. Your Steam account also has a license of one active machine and user at a time. So if your account is in use, that license is being used.
You agreed to this when you created your account.
You can't get around the Family share limitation like that. If the account that is sharing is offline, it will require the other user to purchase the games. It will not allow them to launch the games. Steam has an offline mode and the devs are fully aware of this. This is because Steam is aware that the internet is not equal everywhere and they want you to enjoy your library when offline because of it.
With a customer base so huge, you just argued for the current restriction. If everyone is allowed to family share without the current restriction, that's potentially billions in loss. That's all publishers care about.
It is impossible without some extremely invasive measures to verify the person at the machine is the account owner every single time. No only is it highly unethical and possibly illegal, it would also be horrible expensive and cumbersome to the point of people just refusing to buy products.
I'll come back to this in a moment.
I'd like to point out that most Steam users do not even know each other, let alone live with each other and be comfortable sharing games.
And here I return to the thing I was going to talk about in a moment.
You're seeing the limit of how much an arbitrary set of rules can affect how reality works. Reality doesn't necessarily conform to those rules, and sometimes for good reason.
Which is why I think that it's better to not have rules that are just being a pain in the butt, but rather to specify restrictions in more reasonable manners.
The current restriction is reasonable. The rules do make sense in reality. The whole point of Family share is to share your games with someone. It isn't to have a Valve approved account sharing, which is what it would be without the current restrictions.
And... back about 30 posts ago... my daughter and I do NOT share an account and it is NOT "like" that in any way.
I don't know why many of you seem to be crusading for Valve, in the name of an out-of-date platform. I have my suspicions you're simply here to confuse the issue. If you like the way things are, be on your way, go... enjoy
This is about Family-Sharing, Valve trapped in time and apparently DRM.
It's 2022
Your DRM approach to any of this?
Apple, Spotify, Netflix, Disney - on and on and on and on AND ON - have family-sharing. I won't argue exact prices with you but generally a single subscription is $15 and family subscriptions are $20.. or whatever the price/increase structure may be.
Don't bother telling me "games" are in a category all by themselves. Sounds lonely.
This entire household can all listen to the same song on multiple devices.
Same with movies.. same with TV shows. All purchased. All legal. All the time. Any time.
And for that matter - I don't even want to share the same game with my family. It's THE OTHER GAMES. Valve has essentially rendered all other devices in the home unusable as far as Valve is concerned.
It has to stop. Valve has to change.
And unless you work for Valve, why would you get involved? We don't need your personal opinion about how your life is wonderful. You have no skin in this game. Why must you watch yourself type all this nonsense?
Valve needs to change. Period. Different ACCOUNTS need to be able to use different devices to use - not even the SAME but - DIFFERENT games. Valve doesn't think so.
Valve needs to change.
What you're trying to tell me is - I should walk around the house inputting my credit card numbers into 17 different devices. And for children no less. Yes! I buy the games! One kid wants to play Assassin's Creed and one kid wants to play The Infected. Valve won't allow this.
That's what this is about. Valve needs to change.
If you don't "think so" and you don't WORK for Valve then feel free to go find a thread about how much you love not having a family and not sharing with your own children.
This is to let Valve know: you need to change!
Family Sharing would be no different than account sharing without the current restriction. Family Sharing is just a streamlined version of logging into someone else's account on your own device. That's why the current restriction is in place.
If they removed it, Valve will have just endorsed account sharing. Just under a different name.
Not really out of date as other game platforms don't provide a way for you to access other people's accounts at all for the most part.
All of those are subscriptions for households, and stuff like gamepass for instance isn't meant to be shared even if people do share it, hence why they are coming out with a family pass.
AFAIK no way for someone else to share their PSN account with you, xbox account, epic account, battle.net account, ubisoft account, etc. Again Music, TV, and Movies have completely different licensing then software. You keep comparing two vastly different products expecting them to be the same....
They aren't, SOFTWARE on the other hand IS in tis own category.
Yep, again music, movies, tv, etc are not software and they don't have the same type of licensing that software does. You have a non commercial license for stuff like that, whose licensing details are unique to that type of media....
It does effect everyone, lost sales would result in price increases for games, increased dlc, or other avenues as developers seek to make up for lost revenue.
There is no limit for different accounts, ite the same account being accessed, which is where the limitation occurs.
Time to start reading what you sign up for and educating yourself on the basics of software law. Family sharing is fully optional and isn't even a requirement. Every developer could opt out of it if they wanted and the ONLY reason it even exists as is, is BECAUSE of those limitations.
But most important: In regards this discussion your 'Library' is a unitary object. You cannot share parts of your library like you cannot share songs of an album or chapters in a book. Only one person can make use of the item at the same time.
You can gift games to other accounts.
You buy one kid AC and the other one The Infected. In the long run they'll be more thankful they have their own libraries.
You two are only here for the "last word" effect and all you're saying is gobblety goop blah blah plop fizz so Cap'n Crunch and Peanut Butter and Jelly and yadda yadda yadda. You're bots, trying to end a conversation and you don't even get it. You just. keep. typing. Now you'll have to type to let me know that I too keep typing. Blah blah blah blah blah software up your blah blahs
You guys are the "unreasonable police" trying to crack me. It's not working.
I'm right. you are wrong. Valve is wrong.
I want to play game A on computer A while a child in my house wants to play an entirely, separately purchased game B on computer B. Valve says we can't do that. That is the point and you are not addressing the point.
Valve needs to change. 2 different computers should be allowed to play two different games.
But... keep posting about account sharing and software licenses.
2 different computers. 2 different games. DIFFERENT. PAYED FOR.
Say it and admit it or you are simply here to confuse the issue.
2 different games. 2 different computers. 2 different accounts. Valve says no.
Valve is wrong. Valve needs to change. If you want to play "last word" I can wait another 5 months for a "bump."
Nope, not only are you wrong, but you agreed to the terms when you bought the games.
As you were told child can play game B in steam offline mode.
Two different computers are allowed to play two different games, you just have to be in offline mode on the 2nd computer, or using a different account.
Again offline mode, or buy the games on 2 different accounts
Nope your wrong, and you can bump it all you want, you'll just end up banned from the forums as bumping is against the rules. Yet another point you are wrong on.
I'd say "this is the stupidest" of all the things posted thus far - but what is really going on: you don't have kids. You have no idea what you're talking about. I SHOULD NOT have to have separate libraries. I don't care how many songs are on an album - the albums are all in the same box - not to mention the entire family can listen to all the songs AT THE SAME TIME.
I want to play TWO DIFFERENT games at the same time and scroll up - I'm NOT starting 17 libraries on 23 devices - all having the same credit card numbers ANYWAY.