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If you have any doubts about something, don't do it.
how do you then know if a user does this or not, the answer is, you don't. is it difficult for valve tof figure out, probably as if 1 user is doing it, most likely other users are doing it so the same user won't always get the item.
that is the tricky, how would valve then know if the market transaction was automated or not, the answer is, it would be pretty difficult hence why they get away with it for a long time.
but even if they don't automate the transaction part they still have means to notify themselves that now is the time to "buy" and that would beat someone like you 9 out of 10 times that are heavily interested in those items because they can automate it all the way up to that point.
Well that's not true. Of course any bugs or mistakes in said scripting would also leave you open to detection. And unless you're an expert at replicating human behavior in software, you might find it harder to fool detection mechanisms that just saying "here's how you fool them" would suggest.
Steam has met it's obligations. Ultimately its not responsible for bad actors trying to abuse the system and breaking its rules. But it will ban such abuses when discovered. It's just not a good argument to argue, "The only way to combat unwanted behavior is to make the system a free for all." It would just make it a mess and only the most aggressive and competitive users would have a chance on the market. That might work fine on the stock market, but the community market on Steam is really several orders of magnitude less complicated and less serious. Valve wants it to be fairly simple and accessible to everyone.