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The main restriction is you could only have one steam client online at a time, but if multiple computers are connected to the same library, you could run into other unexpected errors, such as file sharing issues. (This is assuming you do something like family sharing)
Well, so far, the load times have been okay, and connecting several computers to one library is quite easy. You just rename your steam library folder, make a new one with the computer you want to add, and then move the files to the new library. I can see having several clients online being an issue, but that is the only major issue to me, since it worked nicely when I did a similar thing with a dual-booted computer, so that I could use the same library on both operating systems.
Here are the steps I took:
1) On my linux server, I created /steam and then subfolders for my computers (/steam/main and /steam/other).
2) I created samba shares for the 2 subfolders. (I'm assuming you can find a suitable guide for setting up samba)
a) Here's the tricky part, I had to add the following configuration directives for samba:
Under global, add "allow insecure wide links = yes"
Under the other share, add "follow symlinks = yes" and "wide links = yes"
3) I mounted the samba shares for each library folder as network drives on each matching computer. For ease of reference, I gave each network drive the drive letter S:
4) I used steam to create a new library folder on S for each computer.
5) On the linux server, I deleted the /steam/other/SteamLibrary/steamapps directory and then symbolically linked it to the /steam/main/SteamLibrary/steamapps directory.
6) I installed a bunch of games on my main computer and they automatically showed up in the steam library on the other computer.
I hope this helps someone. Feel free to message me if you need some additional guidance with this.