Steam telepítése
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Fordítási probléma jelentése
Use your head.
Use yours.
Firewalls have a meaning : give people the control on what data their sytem can send and receive. Having an application whitelist other application without notification or consent is a BAD thing.
Also there are a lot of games with spyware and integrated telemetry (all Unity games), and some user don't want those games call home or send data not related to their games.
When an application try to access a port, windows firewall ask if the application should be allowed. There is no reason at all to allow every garbage that shouldn't use the net at all.
At least this line from here
https://www.microsoftpressstore.com/articles/article.aspx?p=2224362&seqNum=2
Sounds like Software developers can set it up thereself that the installer automatically creates the specific firewall settings.
It is not that hard to click a button and give the firewall application permission to let it past the gate.
No, because after i have deleted all the firewall entries and launched some games, no one of them recreated the entry.
Then i download a game (Final Doom) but didn't launched it. Still a firewall entry is created allowing the game to comunicate in both private and public networks.
It's not the application, but Steam acting as a malware and tampering with our system without asking permission.
(For everyone arguing that Steam is not a malware, i'm not saying it's a malware. But it's acting like one doing this against the user will).
As im not sure....but those firewall entries an app/software sets are made when it gets installed (regardless if it is trough steam or if it is set in it trough an external install routine), not when the stuff is already installed and started.
Isnt the windows wall "allow outgoing" default?
Yup, but there are not installers on the games on Steam. Steam IS the installer. So it's Steam to set all those rules without permission.
If you want a firewall that needs your interaction, probably choose another one.
Are you referring to single player games, or multiplayer games, there's a reason why multiplayer games get more updates, and added things, and it's all done by the Game dev.
If you want to deny access to an application, then I suggest either completely block the application from having internet access, or use another firewall that's able to do whatever dumb things you wanted to do to either mess with your protocols for the application. Example I know someone that blocks certain protocols, which affects VOIP for ingame, as well other services, because he didn't want data to go in, or out. If that the kind of thing you want to do, oh well, don't expect everything to go your way.
But this might depend on the game. Steam clearly can't know what kind of rules would be required for a game, so if Steam can add such rules, the developer would have to configure it. If they don't, nothing will be created and Windows will ask.
And Windows should create each entry into the firewall automatically.