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번역 관련 문제 보고
WHat does rental have to do with anything.
Or are you finally admittying that this is all about you wanting to rent out your library becauce most of us figured that out back on page 2.
the only thing I want to do is to let my brother play one of my games as I play a different game from my library.
GameFly and others are doing it to profit: While I am not.
I just want to share my purchases.
You seem very tired of this discussion, Start_Running... So, why are you still here?
...What about them being for consoles make the difference, Crazy Tiger?
2. They're not renting out digital copies, they're renting out physical copies. Again Digital not same as physical.
3. If you want to open a rental service, then do so, but do note, you still can't rent out accounts from other services hence their TOS, nor rent out digital copies without the Devs / Publishers permissions hence laws, and TOS of digital copies.
GameFly is a mail service, not much difference from Redbox, or blockbuster, the catch is if you don't return the game, or damage the game disk, they charge you the price of the full game they choose to retail it as, which you must pay, which is in their TOS.
Mmm-hmmm. Suuure.
Consoles are still primarily phtysical and don't you think for a minute that publishers and console companies haven't tried to get such rentals shut down.
In the digital space, its not going to work without the consent of the publishers.
i can get ark survival and my wife and son can play it on the xbox, my daughter can join them on her pc, and I could go to a friends house and log into his xbox and the two of us join them. or we could all play it single player. at the same time.
microsoft figured it out.
apple game sharing is also very flexible so they figured it out too.
but wait for the bar to get moved so...
Same reasons that there still is a real 2nd hand market for physical console games, while it's not there for pc games.
Consoles are locked hardware. Microsoft controls how and what happens at them so its easier to curb abuse than on PC. That's why sharing through console is usually more lax.
Also Crossplay is an entirely different and unrelated thing.
No need to move the bar. WHat you need to do is ask yourself.
How do the publishers feel about it?
How did Microsoft and apple swing that clause in?
with pc it gets kind of hazy. microsoft says you can share with up to 10 computers/accounts. they never really specify how they view those two terms so im not sure if i had two pc but one account if thats 2/10 or 1/10. but we have 3 pc in the house + 1 laptop so ... we have gotten as far as 4 people playing games using the sharing system.
crossplay isnt entirely unrelated to this. because if you buy an xbox or windows game DIGITALLY you can then crossplay it on the other system. thus "console games" can be played as pc games and then shared across up to 10 computers/accounts.
i dont know how the game developers or publishers feel about this start_running. no idea. and to be honest ... you dont either. you like to present it as if you were speaking authoritatively on their positions but its just meaningless speculation.
i do know that microsoft is pushing VERY HARD to turn a console into a pc. the next gen xbox is supposed to be = the average gaming pc. it wont be long til the two are interchangeable. not sure what the two groups will have to sneer at each other about when they are on the same systems playing....
appleshare i think is big for them because its not just games, apps, movies, music, books, streaming, shows, etc. its ALL of them. so apple is competition in some ways with steam and netflix both although netflix and steam arent in competition against each other. for apple its important to increase the user base and to do that they had to be able to offer something that would work for a family (one subscription per house sort of thing) and thus its on 5 devices that everything can be shared. im not sure how or why apple would be interested in saying "ok you all can share with each other music and shows but not games". so companies that want on apple have to accept its all media on one and that games arent an exception.
those two companies have talked about why they are doing what they are doing and its not a secret. the individual developers and publishers we dont know so much about that.
well, except that all of the game companies involved in the subscription service microsoft is offering on both pc and xbox (that have publicly commented) are very happy with the way the system works for them and are saying it is the FIRST subscription service that they feel is designed to benefit them. and since they are also getting family shared ... we have the inference they arent unhappy. well, unless you listen to start_running....
DUde. Have you ever noticed that actors always speak nothing but glowing praise for a film they've recently starred in before it hits the box office and then AFTER it flopps (or the contract is up) the start talking rather nasty...Think about it for a minute...
And the other question I brought up was. if they are happy, how much is the deal that keeps them happy costing Big M. Again, this is a company that has been very happy to utilize loss leader strategy in the past and hey have other divisions that can be used to bankroll that strategy.
He and I have managed to argue over the proposal of a neutral/mixed/informational choice in Steam user reviews, for over 100 posts on end I think. Well, at least 50; I forget exactly how many.
That's how persistent he is at defending the status quo. (Yes, he was on the "Steam reviews are just fine as they are, because that's how Valve wants them, so therefore it's obviously working for them and they don't need to add anything else" side.)
Actually, I don't "remember" such days, because this was basically made up when someone decided to link games to accounts.