Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If that happens, change your IP. You're worrying too much.
IP hacked? Well ya. If you go on any game with a "public server" style gameplay you can. Rust, Gmod, TF2, CS:GO, so on. Because connecting to a public server not run by the devs themselves means whoever owns that server can get your IP, since you are using said IP to connect to their server. Even people who aren't admins can get your IP if they know how to on any game that uses Valve's server system. It is how my friend has been DDOS'ed by server owners or mods like 4 times now.
You create your own server, invite other people to join it, get their IPs and do absolutely nothing with them.
That's not a big deal. However, people are rarely connected to the Internet "directly", unless they know what they are doing, like keeping their servers updated. Most users will instead be connected to a router that performs something called "NAT" (Network address translation). You don't really need to know what it does exactly, but a side effect of that is that it blocks unsolicited access to everything running on your computer.
In other words, your box connects to Steam and Steam can talk back to it. You connect to a website and the website can send you the pages you want to view. Those are kind of "implied" permissions: you connect somewhere, so you it's assumed you want the data that comes back. However, nothing else can send you anything -- it gets discarded on that little router box, unless you have specifically allowed such data transfer beforehand.
As such, attacking normal users by exploiting bugs in server software that might not even know they are running has gotten rare, probably to an extent that makes it insignificant. You might be running a vulnerable server on your box, but unless you told your router about it, nobody outside your home can connect to it so it doesn't matter how vulnerable it is.