Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think your reason is just *barely* satisfying.
PhysX is an old startup which have been bought later on by Nvidia and sort of incorporated their processors as CUDA cores to their GPUs.
Explanation with numbers here :
https://www.techpowerup.com/gpudb/2789/hd-graphics-530
https://www.techpowerup.com/gpudb/2642/geforce-gtx-950m
Simply put, the bigger the numbers, the better, FLOPS especially, that describes the ability of the Processors to... process operations (notice there are commas and dots, the 950M is better).
More cores... more abilty to parallelize the physics dynamic which is the point of PhysX, calculating the dynamics of shards & pixels of matter.