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翻訳の問題を報告
Another point is most of the Batman games are old and anyone who was going to purchase them has at this point. Very few people would refuse free games although I've turned down some free games.
Because is not exactly advertising:
it works as indirect advertising when someone creates a link to the article; the question made by gunsmoke99 is still a valid one, but the answer is simple: steam is only a store, and the few games they own (as valve) arent as popular to offer all of them for free, and even if they did they wouldnt win anything back. They are great, but they havent made new games for their biggest franchises: Half life 3 is still a joke, just like Portal 3.
in order for valve to win something using a similar promotion, they would need to make a big business deal with some devs and publishers for the small chance of attracting non-steam users as new consumers (and willing to spend in dlc or new titles after getting some for free; ie the games could be free, but the dlc shouldnt). Anyway, since steam is usually offering huge discounts for many games, and always has some promotions, offering a few games for free wouldnt make a big impact to increase sales.
If valve, for example, made a deal with square-enix to offer the last dragon quest for free, or ff12, or another big title, a lot of new and old steam gamers would like to get the promotion, but the cost for valve would be bigger than whatever they could win back. If valve made a similar deal with smaller indie devs, but with good quality games (lets say shovel knight, a hat in time, and others with "very positive" or "overwhelmingly positive" levels), they still would need to figure a way to make it the biggest viral event ever, and adding valve related assets (special items or hidden levels, etc to those games) so it could help steam as a low cost global advertising campaign to "steal people" away from epic.
I'll believe it when I see it. It's going to be the real testing grounds for Epic's 'Curation' and what they understand for 'Good Indies'
The more you know. Thank you for the reply.
Your question becomes ironic each time you include the link to the article like that. you could talk about the promotion without linking to the article. And censoring what people write imo is worse if theres nothing about doing illegal activities in or through steam.
My honest opinion is that the market is doing what it normally does. All of the things that are happening are completely normal. If anything I would say I think the Epic Store's desire for competition is a good thing. If someone wants to buy a game through them, that's their business. All this talk of Disney and Tancent and chine, etc. is really just more about discussing controversy versus what's reality truly is. You have one company that desires to get a piece of the pie in PC Gaming and if anything, it makes me glad to know that PC gaming has been recognized again as a legitimate place for business (as long as it's not predatory) to compete for our dollars.
We have to be honest here. Valve has gone unchallenged in the PC market for quite some time. The closest anyone has ever gotten has been GOG, though not much and a much lesser extent, Origin Games. Both of those stores still haven't come close to competing with Steam.
Now before you go an claim that I want steam to fail, you're missing the point. I've been a Valve/steam user since the beginning and I actually still love the company as much now as I did in the past(even without HL3). But one thing that has bothered me a bit is that Valve has been the dragon on PC's for a long time and haven't really needed to compete with anyone but themselves. Now, I'll even say that they've done an alright job at keeping relevant but we need to be honest here. The competition between Nintendo, Sony and Microsoft has been pushed gaming pretty far. I don't own a switch or anything but even I recognize that if Nintendo didn't have competition they wouldn't have been pushed to try and be different and you got the wii and switch as a result, which are legit and interesting innovations.
I'm not here to say that Valve is stale and that Epic Games is the answer but what I am saying is a need to have a villain is a bit much. Epic is just another company like Valve is, and if they manage to break into the market in a signifigant way then that means they found a way to meet the needs of the PC audience and that Valve will need to change up their strategy to keep up or not.
I recently got Borderlands 3 through the Epic Store and I have to say they have a long way to go before they actually stand a chance to compete, even with their exclusives they don't have much going for them in their app and store front that would make me want to use it beyond a simple launcher. A simple point is that we are all using the steam app to write in this forum, clearly they have a long way to go before they get to this level. We'll have to see what they actually do. I have a feeling it'll just be like Origin, they'll make some waves for a bit but unless they truly dedicate manpower and resources to cultivating a community like Valve has, I don't think there really is much to worry or be concerned about.
Im telling you what you can or cant write, if you want to make sense in relation to what you write.
Valve has negative aspects too with steam (for example, they still havent found a way to backup installation files from games easily, so they can be installed without going online; steam also works as a "drm gate" which for gamers isnt a good thing).
But, imo, epic has become a "villain" not because of this "valve vs epic, vs gog, vs etc" but because of their relation to tencent and their tactics (similar to how origin tried to win more).
Its not "just another company like Valve": its a different business model, and therefore different possibilities for consumers, indie devs, ideas, and so on. Thats the real issue: if people learn to reject drm, demand more control over the products they pay, or if they will blindly allow big businesses to take everything they can and limit what people can and cant do.
It's not about changing that industry standard of 30%. If it was, they'd keep the games launching on PlayStation 4, Xbox One, and Switch until the exclusivity period is up or they match their 12% deal.
They had plenty of time while it was the Fartnite launcher to get it ready when they started selling games. If anything, their issue is instead of putting some of their staff towards making a great client/store, they focused too much of their resources on Fartnite Crunch.