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Because lower settings = easier to draw frames, more frames = more usage.
So you're stuck with 'looks good' or 'higher fps.'
Alternatively, you can use something like RTSS (You can get it with MSI Afterburner), and cap your FPS to anything you want.
OR, use Vsync (But I wouldn't advise doing that, as it causes so much input lag.)
VSync comes highly recommended as it eliminates tearing (upper and lower part of the image come from different frames, and don't line up).
"In the old days", when I was running on my 5770, keeping graphics settings reasonably low was a requirement to be able to play many games.
If uncapped you won't see any usage change, only way to lower usage would be to limit the FPS.
Learn to read, holy ♥♥♥♥♥♥♥ ♥♥♥♥.
Wrong, a monitor doesn't only show 60fps. (You've got different refreshrates, 60, 75, 120, 144, 165, 200, 240.)
And, by having more FPS than the monitor can display, improves input lag and responsiveness. Because you're not limited by a frame buffer, it just displays the most up-to-date image.
Downside is this causes tearing, which some people can deal with. (Two ways to fix tearing, using Vsync, or an Adaptive-sync monitor (like G-sync, or Free-sync.)
dont worry i have g-sync in my monitor Benq 1440p 144hz , i was just curious about the usage and temp rise or fall thats all