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Why don't you just go to a store and buy a physical copy that you can resell?
Because some games don't have physical copies and are purely sold on steam. This is about consumer rights.
The used market (for all of those things) had always been a thorn in the side of the industry and they whined ceaselessly about it before digital distribution was a thing. How it hurt them, how it was bad for their profit -- and they had always looked for ways to suppress it or make it go away.
It is bizarre that it all worked out in favor of the industry, and that we all accept it, even find it normal that we pay for something that, when we are done with it or don't like it, can't resell. Even more so because the prices remained the same (even though middlemen were cut out and costs for physical production and distribution no longer applied), unless there are sales (which existed for physical products also, e.g. discount bins).
Both in the e-book and video game market the discounts have gotten gradually worse in the past few years, because the digital distribution method is now accepted and established, and there is no longer any need to make it tasty or attractive for customers to waive the ability to resell the very type of products they once were able to resell.
It's the price of instant gratification and convenience. But it's a fundamental anti-consumer practice nonetheless.
There would be nothing wrong with Valve taking a fee for providing the service.
But this is not the kind of change we can expect to voluntarily get from Valve or any other company who would lose profit. If a change like this ever manifests, it will be the results of regulations. I'm sure the EU court's recommendation to policy makers on this topic has already been posted in this thread.