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回報翻譯問題
yes to 'having fun'
no to 'entertainment' or 'leisure'
I know people who are fortunate enough to spend 100% of their time (outside of eating and sleeping) in a mode of production for others and they find it 'fun'.
but specifically games are pretty much only 'entertainment' which might have a side effect of inspiration or even relaxation but games as a representation of something that people need I think is not only false but its also dishonest to whatever the core point was
Comparison with consoles is a little invidious because some consoles launch at a loss for the hardware to seek to recoup the capital on licenses for the software. Console games thus have tended to be significantly more expensive than non proprietary PC games.
S.x.
marketing is considered part of development cost when these big companies talk about how much a game costs.
console games are more expensive because they are more a marketing project then games, plus they know they have an extreemly gullable player base that they can lie to or at least stretch the truth to
:)
Lately (2018-19) the AAA companies have been taking a lot of flak for shady monetizing schemes and other issues such as quality. They will continue to do so until the consumers refuse and reject their products and make them feel it in their bottom line. So they must ask themselves, do I have the will to refuse to buy that game I have been Jonesing for for months because of fair but poor reviews? The more weak willed consumers who continue to buy these games the longer it takes for prices to drop and for companies to learn to try to please their customers rather than themselves. Btw, today we no longer need "pre-orders" since most games are now downloads, so don't encourage them by forking over money early. Wait for your favorite reviewers to comment.
Nothing else has maintained such a price point. Add to that that the content in games has been increasing steadily over the same period and you realize why studios can make a million sales and still be going bankrupt.