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번역 관련 문제 보고
"And of course since Bethseda will be getting a cut, they'll be able to slack off and do even less work than before, requiring more mods to "fix" their poor quality, thus earning them more money. Seriously it blows my mind that anyone could be foolish enough to support this."
^This part here is so true it's scary. They will get more money for making the ♥♥♥♥♥♥♥♥ games in the future.
Mods could never have a pricetag.
You don't 'need' all those mods. And on the other hand, not every mod will become paid. As it has happened on every other similar platform (software, 3D assets, game assets) that have paid storefronts.
That's an outreach of I've ever seen one.
I have Skyrim working with literally 2 mods.
Of course. That's how making money legally from a derivative work works on the real world. OTOH you can always make and release it for free. Just like now.
That was the problem of trying it with a game with an existing mod volume as big as skyrim. This is also a problem that's been already solved by every asset store out there (actually it's easier to pursue these problems on a paid platform, as there's an existing legal ground)
Or not, again there's lot of sinergies between asset makers on every existing paid asset store. Well never know unless we try.
Except the fact that there have been paid mods for 26 years proves that they can. Simple as that.
So what? Skyrim "works" with zero mods.
Sorry but all that means is that you have extremely low standards for quality. Just like console players. They play vanilla Skyrim with zero mods and are happy. I play on PC specifically for the better quality, which in the case of a game like Skyrim can only be attained with extensive modding.
Just because one person is happy with a turd, doesn't mean everyone will be. We don't "need" community servers with a browser to play online games either, we have matchmaking. That doesn't mean everyone can stand suffering through the torture of playing a matchmaking based title.
If Skyrim had no modding scene, I would have never bought it. Same goes with Fallout 4. Neither game is worth a **** without extensive modding.
So you're perfectly ok with developers completely slacking off and releasing utter crap quality titles on purpose so that more mods will need to be made... I....just....yeah. There's no hope of reasoning with that kind of "big business is our friend" mentality.
You must also be perfectly ok with companies that intentionally design things so that they will break and the customer will need to buy replacement parts.
Except once we try, we will never be able to go back to the way it was before.
"We" already have and like last time it will be a ♥♥♥♥ show . Keep pushing the nickel and diming ...... there are plenty of other options out there .
What you call so called mods are from modders who wanted to sell such. In fact, those mods are big business. I play a variety of games and bookmark websites for those games to include fansites, if there are any, or to guides or to mods. The biggest folder of bookmarks I have for any game is that game franchise due to the vast number of modders for both free and payware mods. Those payware mods are a multi-million dollar business in multiple countries around the world. Said game franchise even has a dedicated hardware business in instrument panels, flight controls and other necessary accouterments. While CSGO might be popular with certain gamers, flight sims are popular with people who have large sums of disposable income and lots of time.
http://www.incaland.com/pirana/wp-content/uploads/2009/05/article_dsc02052.jpg
http://www.avsim.com/pages/1013/Horton17/B737NG-75.jpg
Ask yourself why a game first released in 2006 is still popular today and that this[www.prepar3d.com] from Lockheed Martin has all these developers[www.prepar3d.com] selling mods as well?
Before FS9 and FSX payware got big there were tons of freeware.
In the case of Valve / Steam, limited competition in the PC gaming marketplace at large is allowing them to escalate the monetization and the underlying business practices, to the point where they deem shoehorning an unregulated unvetted paid community mod marketplace into paid games a reasonable option.
All you are doing is further proving that we do not need paid mods on Steam.
Modders who want to get paid clearly already have multiple avenues to pursue.
I say again we do not need to destroy modding forever by monetizing it and making paid mods mainstream.
But like I've also said before, there's too many naive people going "herp derp they need to be paid herp derp" without giving any thought about the consequences.
Valve isn't going to let this go, sooner or later they will push paid modding through in an attempt to make them a mainstream thing.
All we can do is hope that the overwhelming majority of mod makers tell Steam to **** off, and people stop buying moddable games on Steam in protest. It would be sweet as hell if they push this through and sales on all moddable games drop like a rock.
I agree with you on this... Valve is not going to let this go and will simply keep pushing it again and again until the issue becomes tired enough that people can't be bothered to repeat the same arguments for the upteenth time, and that 'exhausted silence' will be translated as the community being complicit in the (mainstream) monetization of mods.
From there, I can only hope that sufficient numbers of us will have the tenacity, focus and motivation to spread the word and hopefully realise that 'sweet as hell' scenario where their greed backfires sufficiently that the issue can finally be put out of its misery.
For me, this is like Valve spitting in the eye of the gamers and modders who have supported them with their patronage over the years since Steam came about and is indicative of a company that has sadly lost sight of what earned it the virtual monopoly it has on the PC gaming market.
With Microsoft gearing up to challenge companies like Steam's dominance in that market, perhaps issues like this will represent the beginnings of the end for PC gaming's status quo...
That's flawed logic anyway because Adobe actually does provide something for the money payed. Steam, devs in case of mods - does not. And they'd want to take the bigger cut, heh.
Further more, legal questions (sides the obvious and already written down), do you intend to charge for past downloads as well? Say, Skyrim, I have around 60 mods, new ppl will be charged, how about me? Will you suddenly change the agreement between me and the modder as soon as I hit the 'subscribe' (kinda shady since there is no such warning "terms can change")? Will we be just getting a two weeks notice? What if I am not online for a year, will I suddenly owe Steam hundreds of dollars?
How about - mods break, are not compatible between themselves, need to be updated 24/7, who's gonna make sure of that? You can't charge for a thing, then run for the hills, saying you signed the contract lol. Say modder did not update, when will I be getting my money back, who will return it to me? Maybe mod changed so much, it's not the same/why I actually sub'd for? Or lets say I want two incompatible mods, I sub'd both with intention (yup, legally, that matters) they will work together, they don't but also there's no way of knowing it sides trying... See where I'm going? Those are all very legit concerns and legal questions that need to be answered before action.
Care about modders? Donate button, it will solve every concern for the modders but negate all those negative ones I (and others) have written before. I know who I'd donate to already. But the moment such thing happens (payed mods) I'm out of here simply for the disgust. There are plenty of ways to spend free time, gaming is not the only one.
If Valve wants mod makers to earn some money, then they should pay them. Forcing gamers to pay mod makers also puts an unrecognized burden on the mod maker. How? Its simple, once a mod maker gets paid for their work, then they are obligated for the rest of time to ensure that their mods are compatible with the latest version of the game. Them failing to update mod could get them sued by angry users.
Because they don't get to charge a large fee for themselves first and foremost perhaps?
Anyways, have a nice day!