Paid mods could be coming back?
http://www.pcgamer.com/valve-modders-absolutely-need-to-be-paid/

Gabe, you know I like using steam, and I enjoy hat fortress 2, but please be reasonable here. After the first attempt, do you guys honestly think anyone here would be for paid mods?
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Lamont eredeti hozzászólása:
They can already make money from mods there, but it seems the enormously massive majority aren't interested, or they'd be there for the money if generating wealth was their choice.
Not legally though.
Since mods are by definition derivative works mods require the publisher (which are entitled of a share of the benefits) in order to legally sell their work.

Right now, Out of the Creation Club modders have as many legal options of selling their product as you have of selling Harry Potter fiction.
Lamont eredeti hozzászólása:
Tux eredeti hozzászólása:

a horse trainer can offer his work for free, tip jar, barter and trade or charge money

a modder developer can not do all of those things and offering them the ability to do so is unreasonable why?

'because they can already'? horrible answer

Because they aren't just offering them the ability to sell mods, we've already seen that in certain places this is already possible, what is horrible is trying to create a tax franchise to exploit the modder and the gamer even further, what is horrible is a Billionaire wanting something and expecting you to pay HIM to get it.

but again...its a choice.

it might be the worst system in the world, the most unfair tax franchise ever. but its not replacing anything, its adding to the list of options.

if modders are not intrested in such a system, they will not use it. so there really isnt any reason to explode in concern if valve wants to test the market with a new idea that is not a replacement of something that already exists
Tito Shivan eredeti hozzászólása:

This 'backlash' can't hold a candle to the Skyrim one.

As Skyrim was a popular game (and folks were waiting for the Oblivion sequel for years).

Elder Scroll games also has a huge modding commuity for over 10 years, too (they still make Morrowind mods).

But Bethesda gets a lot of flack because it was one of the first dev studios to use DLC -- there was a lot of flak when they did it in Oblivion with 4 DLCs. So that's the root of the anger there (let along their mod builder/loader sucks and I mean sucks -- mod load order is BS).
Tux eredeti hozzászólása:
Lamont eredeti hozzászólása:

Because they aren't just offering them the ability to sell mods, we've already seen that in certain places this is already possible, what is horrible is trying to create a tax franchise to exploit the modder and the gamer even further, what is horrible is a Billionaire wanting something and expecting you to pay HIM to get it.

but again...its a choice.

it might be the worst system in the world, the most unfair tax franchise ever. but its not replacing anything, its adding to the list of options.

if modders are not intrested in such a system, they will not use it. so there really isnt any reason to explode in concern if valve wants to test the market with a new idea that is not a replacement of something that already exists



And that's exactly why it shouldn't happen, because it just might well prove to be all of those things you say there, the indications even point to that. It's adding to a list of options of uneeded and unwanted trash.
Legutóbb szerkesztette: Lamont; 2017. szept. 15., 9:34
Lamont eredeti hozzászólása:
Tux eredeti hozzászólása:

but again...its a choice.

it might be the worst system in the world, the most unfair tax franchise ever. but its not replacing anything, its adding to the list of options.

if modders are not intrested in such a system, they will not use it. so there really isnt any reason to explode in concern if valve wants to test the market with a new idea that is not a replacement of something that already exists

A choice..... yes.

And that's exactly why it shouldn't happen, because it just might well prove to be all of those things you say there, the indications even point to that. It's adding to a list of options of uneeded and unwanted trash.

first off I want to say for the record I think you know your arguement and what led us here is pure ♥♥♥♥♥♥♥♥ but I am running with it anyway.

if the service prooves to not be interesting to modders then there will not be any products in the service and it will eventually die out anyway.

this is basic economics 101 stuff here buddy. we cant go around turning economic systems into a communistic type of mindset that only a central authority can make the best decisions on matters that do not affect public safety (at least not casually)
Legutóbb szerkesztette: Tux; 2017. szept. 15., 9:37
KEVYNE_KICKLIGHTER eredeti hozzászólása:
Tito Shivan eredeti hozzászólása:

This 'backlash' can't hold a candle to the Skyrim one.

As Skyrim was a popular game (and folks were waiting for the Oblivion sequel for years).
And Fallout isn't?

Picture me surprised.
Tito Shivan eredeti hozzászólása:
Lamont eredeti hozzászólása:
The gaming community at large (which was a massive majority) made its 'choice' when Valve/Bethesda first tried this venture, we all saw the backlash of 'choice' and that position hasn't changed, so if 'choice' is that important to you, you must respect it too.

The position has changed. A lot.
The Creation Club is still there, This time you could even read more people agreeing with this way of implementing paid mods. Most of the complaints against it have been technical ones (like breaking mod load order or having to download all the content, bought or not)

And other than Fallout's review bombing everything is back to business. The FO4 forums are pretty much back to normal. News sites have moved to other headlines and even the trolls have mostly moved to greener pastures.
This thread is basically the very same half dozen posters going in circles for the last 15 pages, with an ocassional poster dropping by. This thread went dead and buried for weeks.

This 'backlash' can't hold a candle to the Skyrim one.

... seriously?

Re paragraph one... have a look at these links... read the comments... the hundreds and hundreds and hundreds of negative comments (... almost none of which raise 'technical' issues as 'their problem' with Creation Club) and tell me with a straight face that this is reflective of "... people agreeing with this way of implementing paid mods".

... these are just a taste...

www.youtube.com/watch?v=ciSAyylZjfM (12,000 likes... 252 dislikes)

www.youtube.com/watch?v=h3wbvkrcJQM (30,000 likes... 834 dislikes)

www.youtube.com/watch?v=Z2ey1o5VDy4 (6,000 likes... 269 dislikes)

... and there are SO many more, all filled to overflowing with the negative (comment) reactions of the gaming community.

As to the rest of your statement, firstly... yes, of course the outcry was reduced, most had said what they wanted to say the first time around. Secondly... obviously the threads go dead, how long can people be bothered to repeat the same points and counter the same comments before they lose interest... it is precisely that apathy and resignation these companies are waiting for.
Tito Shivan eredeti hozzászólása:
KEVYNE_KICKLIGHTER eredeti hozzászólása:

As Skyrim was a popular game (and folks were waiting for the Oblivion sequel for years).
And Fallout isn't?

Picture me surprised.

Never bought the Fallout game. So no. But I have all of the Elder Scrolls games, though.
Amarok eredeti hozzászólása:
Re paragraph one... have a look at these links... read the comments... the hundreds and hundreds and hundreds of negative comments (... almost none of which raise 'technical' issues as 'their problem' with Creation Club) and tell me with a straight face that this is reflective of "... people agreeing with this way of implementing paid mods".
Yet FO4 will be most probably on the top sellers the next sale. Creation Club and all

Lo and behold a user can complain, downvote, like (even make) these videos yet still go buy and play the game. And people who never where going to buy the game can too.
Noise on the internet is just noise on the internet.

This is a subject where wallets speak louder than words.
Legutóbb szerkesztette: Tito Shivan; 2017. szept. 15., 12:02
Lamont eredeti hozzászólása:
WhiteKnight77 eredeti hozzászólása:
Explain PMDG. This group started out making manuals in 1997. They made and sold their first mod around 2003 and now we here we are in 2017, 14 years later, and they are still selling mods across 3 different games.

The particular game they sell mods for is here on Steam and has almost $4000 worth of payware mods. How is that? How does one game have so much payware (paid) mods that can be purchased either here or other online stores? How does freeware mods exist side by side with this? Does the game developer even get a cut of said sales no matter the outlet?

To say that puttig up a barrier will get people to stop using such kind of works is audacious when one does not know the complete story, especially when no one knows how Steam plans to reintroduce it.

Oh yeah, there is a second game here with offical DLC and payware mods totalling almost $7000. There is freeware as well that is available. How does they coexist together?

Why don't all the 'business minded/money minded modders all flock off there then, to where they can get paid for their work? I'd have thought that if this was the land of miik and honey for modders they'd all be there making millions already.
Due to the fact that they are not games that they want to mod. I cannot see paying for just a skin or a single weapon such as a sword or knife, but a nicely made level or stash of nicely modeled firearms (that I am wanting), or in the case of the above mentioned games, scenery or transportation, depending on what it is, I have no issue paying for it if the people who make said mods want to charge for them. I have the option to buy or not to buy.

You do not have to buy if you do not either. You could go download a freeware version that is not quite as detailed as the one I bought. It is all about choice. Not wanting payware on Steam is shortsighted, especially when it has been on here about 10 years already. Let the modders decide if they want to sell them, with Valve/Steam geting their cut due to hosting them, don't make the decision for them by not allowing it to begin with.
Tito Shivan eredeti hozzászólása:
Amarok eredeti hozzászólása:
Re paragraph one... have a look at these links... read the comments... the hundreds and hundreds and hundreds of negative comments (... almost none of which raise 'technical' issues as 'their problem' with Creation Club) and tell me with a straight face that this is reflective of "... people agreeing with this way of implementing paid mods".
Yet FO4 will be most probably on the top sellers the next sale. Creation Club and all

Lo and behold a user can complain, downvote, like (even make) these videos yet still go buy and play the game. And people who never where going to buy the game can too.
Noise on the internet is just noise on the internet.

This is a subject where wallets speak louder than words.

I wouldn't dispute that TBH, but maybe you don't see the irony in your choosing the 'money money money / business is business' defence to justify all this...

The three YouTube links I put up in my previous post alone had over 1,000,000 views from Bethesda customers... just those three... and there are dozens more like it.

In just those three links, out of the 1,024,021 views, only 1,355 downvoted them to show support for Creation Club.

That's a ratio of 0.132%...

So from Bethesda's perspective, they see these 3 ANTI CC videos attract over 1,000,000 views from THEIR customers... with comment sections brimming over with anger and hate at their actions... defence for the Creation Club from little more than 0.1% of THEIR fans... and as you say... they ignore it all in favor of choosing to let "... wallets speak louder than words".

You don't need to be Sherlock Holmes to draw a fairly elementary deduction from this...

You are right. On the subject of paid mods, money is all that matters... or more accurately, PROFIT is ALL that matters...

... and as such, how are the modding / gaming community supposed to believe for one second that when FREE mods become a barrier to that profit that the company that forced out paid mods knowing THEIR customers / community didn't want them... the company that remained wholly indifferent to the outcry the Creation Club caused at announcement & launch... the company that totally ignored the voices of tens of thousands of THEIR customers... won't just turn round, flip THEIR community their middle finger and say '... business is business' before restricting, breaking or outright destroying the free mod community all together.

So again Tito... you are right... its all about 'wallets'... all about 'profit'... which logically leads us back to this...
... The underlying issue is pretty simple really.

The ONLY reason for companies to push so aggressively for the mainstream introduction of paid mods is to generate profit.

Companies are businesses, and businesses work for profit, always.

Competition is then introduced as various companies seek their own market share, and then each of them look to remove potential sources of competition to ensure the most dynamic profit performance for their company and eventually, overall market dominance.

Problem here is that the primary competition to paid mods is (and will forever be) FREE mods, because who in their right mind would opt to pay for something they could have for free..?

Therefore, pragmatically and all in the name of 'business', a time will come when somebody decides that the competition that is blocking potential profits from their company has to go.

I doubt they'd actually ban free mods, but they could easily make the process of modding for free as difficult as possible, or limit their functionality ingame, or limit the tools available... there are countless ways to 'remove' free mods without actually killing the thing itself... but why would anyone do that..?

Profit.

Because they stood to PROFIT from it and that is why the mainstream monetization of mods will develop like cancer in the modding community until its spread far enough to kill the thing entirely.

That is why it isn't the modding community driving this, but companies filled with individuals who don't make mods themselves, don't use mods... many of them don't even play games at all... but it will be them, not the modders (and sure as hell not the gamers) who will be the ones who shape the face of PC modding if this cancerous issue isn't cut out before it has spread too far.
It's all the console plebs fault, blame them. If they want additional content then maybe they should invest their money more wisely. Like into a library of games that they don't have to worry about being "backwards compatible" every generation and losing hundreds of dollars, games priced at $60 way past their prime, membershp fees to play online, buying "portions" of a single game $30 at a time, and vapid turdboxes that claim to "doo furkayyy rezzerlurshins" while instead pumping out sharpened and stretched out 1080p BULL. You know that's one of the mitigating factors right; which influenced Bethesda's CC? Steam is a different story altogether, that's just Valve trying to get in between a "product" and the consumer, again, to make money off a non-existant investment. Nothing invested or spent, and everything to gain. I bet Dev's/Pub's are eating this up, as they will be getting a cut of the profit; naturally; based on the same "charge $ for nothing" business model. Gotta love those $.50 a piece Pip-Boy skins, WOOO....
Legutóbb szerkesztette: Master0fBlunt; 2017. szept. 16., 1:16
Amarok eredeti hozzászólása:

I wouldn't dispute that TBH, but maybe you don't see the irony in your choosing the 'money money money / business is business' defence to justify all this...

The three YouTube links I put up in my previous post alone had over 1,000,000 views from Bethesda customers... just those three... and there are dozens more like it.

In just those three links, out of the 1,024,021 views, only 1,355 downvoted them to show support for Creation Club.

That's a ratio of 0.132%...

So from Bethesda's perspective, they see these 3 ANTI CC videos attract over 1,000,000 views from THEIR customers... with comment sections brimming over with anger and hate at their actions... defence for the Creation Club from little more than 0.1% of THEIR fans... and as you say... they ignore it all in favor of choosing to let "... wallets speak louder than words".

You don't need to be Sherlock Holmes to draw a fairly elementary deduction from this...

You are right. On the subject of paid mods, money is all that matters... or more accurately, PROFIT is ALL that matters...

... and as such, how are the modding / gaming community supposed to believe for one second that when FREE mods become a barrier to that profit that the company that forced out paid mods knowing THEIR customers / community didn't want them... the company that remained wholly indifferent to the outcry the Creation Club caused at announcement & launch... the company that totally ignored the voices of tens of thousands of THEIR customers... won't just turn round, flip THEIR community their middle finger and say '... business is business' before restricting, breaking or outright destroying the free mod community all together.

So again Tito... you are right... its all about 'wallets'... all about 'profit'... which logically leads us back to this...
I think you missed my point.

All that youtube popularity contest, all those views, all those 'likes'... don't really mean much at the end of the day, because they basically are not binding in any shape or form.

You can both like, watch subscribe to all those videos AND go and buy FO4 and content from the Creation Club. They're not mutually exclusive.

That's why I say wallets speak louder than words here. So yeah, Bethesda sees all those videos with all those likes and such outcry much anger and wonders 'Maybe this time we were wrong?'

But then people come in droves and actually BUYS that very same content in droves. Maybe they weren't so wrong after all.

Maybe people like to socially save face then do whatever they choose to alone. Maybe lots of people are just in for the ruckus and the angry mob and public beatings.
But at the end of the day, when they're in front of their computers, alone, they go an click the 'buy' button. And play the game.

Don't take what's said 'on the internet' at face value. Very few people can do a lot of an awful noise there (Look at this thread with almost over 2000 posts... 80% of them from the same few users)

What people DO always trumps what people SAYS.
Tito Shivan eredeti hozzászólása:

That's why I say wallets speak louder than words here. So yeah, Bethesda sees all those videos with all those likes and such outcry much anger and wonders 'Maybe this time we were wrong?'

But then people come in droves and actually BUYS that very same content in droves.

I'm not disputing that, my point is that for a company to so wantonly ignore such a huge part of it's customer base to further its own agenda and to force an issue THEY themselves had already recognised once before was 'unwanted' by the very community it claims to support sets a disturbing precedent, particularly when that agenda is only at its earliest stages.

If any anti-consumer or immoral action can be validated with the 'people will pay' rationale then we may as well just legalize narcotics and prostitution too, since, to use your words... "people come in droves and actually BUY..."

At this stage, the Creation Club is wildly unpopular in the community (so much so in fact that the third most popular mod on Nexus at the moment does nothing more than remove all mention of the CC from the game) and whilst you may be dismissive of public opinion, it is still relevent in the context of measuring how the consumer perceives the actions of the service provider.

More worryingly though, in time, if this corporate indifference to customers views is validated, then what is left to prevent a company from doing whatever the hell it likes because it has so little respect, such utter disdain for it's supporters that it preys on their sheep -like mentality and bleeds them for the cattle they would appear to regard them as.

It's a short theoretical walk from there to a customer service dept that just tells you to 'f**k off' when you contact them with a complaint.... a short walk to abandonware... to AAA scams...

If the companies are allowed to embrace a 'f**k 'em... they'll do what they're told eventually' attitude to the way they conduct their business then where does that leave the consumer?


Legutóbb szerkesztette: Amarok; 2017. szept. 16., 3:35
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