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Fordítási probléma jelentése
well, your friends probably are very busy, since there's a load of these bad games nowadays...
I don't want to see sex pest games on steam! and least of all advertised too me. Your ♥♥♥♥♥♥♥ Grubs Valve! You keep trying to sell me this filth i'll take you to court!
Lots of Anime games that is on Steam are not erotic / pedo games (for example Tales Of, Clannad, Final Fantasy, Megadimension Neptunia and so on...)
And games with sex scenes are generally not allowed on Steam.
Erotic games that already have tags like "Sexual Content" and "Erotic"
But non-Erotic Games don't have these tags.
There is also one big difference: Games that includes Girls with large bust size must not already be an erotic game..
Which is why amazon publishing outsold all but 2 of the big 6 last year. In terms of number of books and the revenue.
Good is a subjective term. In entertainment products, all that means is that the product supplied an entertainment value worth the cost and time.
As said. Whart irks people and the gaming media, since they are the ones that are megaphoning this sentiment, is that it has become much harder for them to pick the 'it' stories and they don't want to miss out on the next hot thing.
Or they're struggling to find good books in a sea of dross.
S.x.
Why. Why is it a problem that now *anyone* can be a game developer?
it's not cosplay?
Anyone CAN be a developer. Not everyone can be a good developer, though.
We've always had bad games, Early Access just shines the light on them. Prior to that, it was the publishers who trudged through the sea of terrible games. Now anyone willing to throw away a few dollars can do this.
Anyone CAN be a director. Not everyone can be a good direcotor, though.
Anyone CAN be a artist. Not everyone can be a good artist, though.
Anyone CAN be a critic. Not everyone can be a good critic, though.
World is massively mediocre.
More like publishers published what they thought it'd make them money and tossed the rest, then tried to sell it like 'the best'
Tell me that Bananarama was something that was the result of 'trudging through the sea of terrible'
The internet has changed the entertainment panorama from a one of false scarcity (Books, movies, music, TV shows... were produced in one direction -from publishers to customers-) into a multidirectional market (publishers produce to customers, but customers also produce to customers) and one where the means of production have a negligible barrier (ANYONE can film something, record something, publish something)
Of course that means a lot of mediocrity is being produced. But also that a lot of good products are getting a market that wouldn't have had if they had to rely on the old way of distributing and selling content. How many great youtubers wouldn't have been ever known if they had to rely solely on TV and media publishers to have their work distributed on TV? How many projects have been exclusively financed by their consumers that would have never seen the light of day if an old producer/distributor to invest that money?
Life has changed, so has the way entertainment is produced and consumed.
As Sturgeron's Law goes, "90% of everything is crap."
The problem is that we, the people simply can't seem to agree on which 10% isn't.
Hence why 'curating' stuff at a storefront level has it's problems.
If you have the full spectrum to choose, you're always going to find something you like.
If someone 'cuts' that spectrum, it's a matter of time until you notice something you want 'it's not there'
I agree, I have nothing against Early Access. I think it's a great platfrom for users to discover software that otherwise would most likely never happen. What I mean is that while there may be loads of mediocre developers, ther are loads of great developers waiting to be "discovered". Early Access is their answer.
Anyone can be whatever they want; artist, musician or developer-- but it takes a little more to be successful (in terms of mediocrity) than just releasing "anything".
Before Early Access, the mediocrity (while most likely not as numerous) was still there, it just wasn't as public. Early Access gave an avenue to these great, and even some mediocre, folks to display their work that otherwise most likely would have gone unknown before.
I think people can be a bit too critical of these fledgling developers. I'd love for everything that's on Greenlight, Early Access or Steam to be great games or even "okay" games-- but that will never happen. There will always be failures or projects that fail to deliver....but that doesn't mean anyone within that platform will follow suit. I feel like a large group of people have a false image of the situation.
Again I'll point out that as thge general public, there's no consensus on what is or isn't "mediocre", so in terms of "success" we seem to default to judging by the profits they make.
For example, I figured "Showering with your dad simulator" was unworthy of attention, as in, "much worse than merely meidocre" as a concept, but many people seemed to have disagreed with me....
At least, that way, even if the games included in the platform are unadulterated ♥♥♥♥♥, at least they wont be frank scams, alphas for the cashgrab, early access with DLC and monetization abuse, titles that claim to be compatible with linux or MAC but they are not and other bullcrappery that is currently COMMONPLACE on the Steam store.