Amnesia: Rebirth

Amnesia: Rebirth

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is this one ACTUALLY a game?
or is it like the last amnesia game where you literally just walk around avaoiding everything you see because theres no actual gameplay aside from lackluster death animations for you?
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Showing 1-15 of 51 comments
God Module Nov 4, 2020 @ 9:35pm 
It's a linear walking sim. It has less gameplay than A Machine For Pigs.
now that is impressive. coupled with the screenshots i saw of what looked like textures from 2014, REALLY makes me want to throw money at this.
Fortigurn Nov 4, 2020 @ 10:54pm 
It is a superb game. It's better than Dark Descent and Machine For Pigs in a number of ways, of which these stand out.

* More mechanics
* More freedom to explore
* Better environmental puzzles with less handholding
* More lore, with better connections to Dark Descent, and more complexity
* Better world building
* Much more pregnancy
SolidSnack Nov 4, 2020 @ 11:04pm 
i just finished playing Dark Descent and started Rebirth. Can say I had to stop playing Rebirth at one point just to take a break, the tension and fear were real. That didn't happen in Dark Descent for me, so i think the sequel is scarier, which makes it worth a play imo
Last edited by SolidSnack; Nov 4, 2020 @ 11:05pm
Fortigurn Nov 4, 2020 @ 11:21pm 
Originally posted by steubeman:
i just finished playing Dark Descent and started Rebirth. Can say I had to stop playing Rebirth at one point just to take a break, the tension and fear were real. That didn't happen in Dark Descent for me, so i think the sequel is scarier, which makes it worth a play imo

I agree. I took several breaks during Dark Descent, but I took far more tension breaks for Rebirth. Additionally, Dark Descent took me about 9-10 hours, Machine For Pigs took me 14 hours, and Rebirth took me a massive 21.5 hours. So much to explore, so much to discover. Much deeper game.
ranelli38 Nov 4, 2020 @ 11:53pm 
Rebirth is not a walking simulator. It's different from The Dark Descent, sure, it's not the same ambiance, environment, less claustrophobic but the story is very good, the monster too, the ambiance is awesome and there is good scares.
GODRilla (Gutter Ape) (Banned) Nov 5, 2020 @ 2:19am 
Originally posted by steubeman:
i just finished playing Dark Descent and started Rebirth. Can say I had to stop playing Rebirth at one point just to take a break, the tension and fear were real. That didn't happen in Dark Descent for me, so i think the sequel is scarier, which makes it worth a play imo
I like to play it stoned, i spend my time trying to make the best decisions for baby.
JJBoren Nov 5, 2020 @ 4:10am 
The game has more gameplay elements than the Machine for Pigs (such as basic resource management) but it doesn't quite match the Dark Descent. Puzzles especially feel rather weak.
Fortigurn Nov 5, 2020 @ 4:13am 
Originally posted by Chad "The King" Thundercock:
so no. no ACTUAL gameplay this time around, same game as before with different, but still highly outdated, models and textures. did they at least improve the terrible lighting engine, or is it still using an 8 bit light map? all the disgusting microblocking in dark descent just made the entire game completely unplayable to anyone with any degree of standards in regards to visual quality.
I don't think you understand what gameplay is.
AILAD Nov 5, 2020 @ 5:08am 
It has a mildly interesting story... but that's about it. There is really no danger, there is a scripted monster chase at the end of some sections but getting caught has no consequence whatsoever, in fact it actually helps you progress in the game believe it or not.

There is one area that lives up to the original TDD in the beginning of the game, but after that it's hours and hours of snoozefest. It's as scary as Layers of Fear IMO.
Haydo Nov 5, 2020 @ 5:46am 
The beginning of Rebirth is a massive exposition and cutscene dump and teaches you about match mechanics, albeit awfully. You're given matches right next to a candle in a lit area about to enter a dark cave. The game tells you to light the candle (which would be a waste) which you then can't pick up and take with you. Meanwhile the beginning of Dark Descent sets the tone. It's mysterious and has a few light scares while still teaching you about darkness mechanics.

This way of Rebirth teaching you mechanics basically persists through the entire game. You're told to hide from monsters, but they can sniff you out (you only know this because the protagonist literally tells HERSELF so that the player can know...) so hiding in corners or behind furniture is a death sentence. You can't even run past them when they find you, as you're forced into a quicktime event where they "got" you. It ruins the hide and seek tension and only frustrated me when it happened.

The game peaks in the first "hub" if you can even call it that, as it only 2 areas to explore.

Originally posted by Fortigurn:
Dark Descent took me about 9-10 hours, Machine For Pigs took me 14 hours, and Rebirth took me a massive 21.5 hours. So much to explore, so much to discover. Much deeper game.

There is so little to explore. So, so little. It's an extremely linear game with quite literally no branching paths at any point after you make the bullet. And like I said, even that's a stretch to call it a branching path. It took me 10 hours to complete, and that's with accidentally leaving the game open for 3 hours to cook and clean one day.

It's worth playing if you can get it on sale. If you only want more Amnesia, just play Dark Descent mods.
Lucia Nov 5, 2020 @ 6:10am 
Just play it for yourself and make your own ♥♥♥♥♥♥♥ opinion. Infant fanboys are ♥♥♥♥♥♥♥ pissed because it isn´t a copy of dark descent but do you really think it´s worse then pig mashine? Play it and shut the ♥♥♥♥ up.
Originally posted by Fortigurn:
Originally posted by Chad "The King" Thundercock:
so no. no ACTUAL gameplay this time around, same game as before with different, but still highly outdated, models and textures. did they at least improve the terrible lighting engine, or is it still using an 8 bit light map? all the disgusting microblocking in dark descent just made the entire game completely unplayable to anyone with any degree of standards in regards to visual quality.
I don't think you understand what gameplay is.
i know that gameplay isnt running around to add the only items in the level to your inventory, then twisting them around randomly till they fit the arbitrary "puzzle" requirment.
Seed_Skepticism Nov 5, 2020 @ 8:11am 
Originally posted by Fortigurn:
Originally posted by Chad "The King" Thundercock:
so no. no ACTUAL gameplay this time around, same game as before with different, but still highly outdated, models and textures. did they at least improve the terrible lighting engine, or is it still using an 8 bit light map? all the disgusting microblocking in dark descent just made the entire game completely unplayable to anyone with any degree of standards in regards to visual quality.
I don't think you understand what gameplay is.
He's talking about ACTUAL gameplay, not just gameplay. Actual.
Fortigurn Nov 5, 2020 @ 4:56pm 
Originally posted by Chad "The King" Thundercock:
i know that gameplay isnt running around to add the only items in the level to your inventory, then twisting them around randomly till they fit the arbitrary "puzzle" requirment.

That isn't a good description of Rebirth.
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Date Posted: Nov 4, 2020 @ 9:22pm
Posts: 51