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And that useless cyberdimension which has no purpose in plot.
And that obnoxious rank-based EX-skills obtaining.
You don't have to do cyberspace, and it's kinda just there for a power trip, activating all your elves is kinda op.
The skill thing kinda sucks in all the zero games, but the ranking system in three is at least a lot better then two.
Actually I don't know what I hate more in Z4, the Elf system or the Recipe system. XD
You say, Elpizo it the easiest last boss?
Think again, his first form rips ass.
Omega doesn't. Easiest last boss I've seen in MMZ so far. With all his phases.
I've spend my HP bar when I've finished his second form, I used subtank and then I defeated 3rd form of Omega with no hits taken at all. Don't you tell me my skill suddenly improved in one day.
Omega is but a disappointment in many ways.
What the hell is this question?
If I'll stop talking about bad aspects of the games, will they suddenly became tolerable or even good aspects?
No, Phoenix Magnion will still suck as the one of the annoying bosses, gaining EX-skills through grinding rank will still suck, grinding levels of the weapons will still suck as well (everybody complained about it, not just me), inability to get a missing part for an achievement in MMZ4 will still suck, and every other flawed aspect of those games will still suck.
So why shouldn't I ♥♥♥♥♥ about most noticeable points of suck?
Just think about it, not talking about BAD ASPECTS does NOT make BAD ASPECTS to LEAVE those games. They will still be here.
Since you bothered to list some points I guess I'll say my opinion on them...
Phoenix Magnion: Yes, it's a terrible boss.
Gaining EX skills through rank: You don't need them to beat the game, and if you aren't good enough for them but want them you can use cyber-elves that give you A rank. You need to work for 100% completion. I can undestand this way of doing it isn't for everyone, but it is for some.
Grinding levels: Agreed, agreed, agreed. Can't believe some people actually defend this point by saying you can't level up weapons in hard mode, well that is the sole reason hard mode sucks.
Missable parts (and missable cyber-elves for that matter): It's an intentional design choice to make you replay games. Again, not for everyone, but for some.
I just have nothing to add about it so far.
On the other side, lets see...
I've beaten (almost, stopped at the Dr. Weil in MMZ4 atm) 4 games already.
It's 8x4 regular bosses, 2x4+ final bosses + many subbosses and even more regular bosses cause the amount if inter-levels differs each time.
So we have 40+ bosses and my complains have touched:
- a single attack with lacking readability for the final boss;
- the same for a regular boss;
- utter awful game design of one of regular bosses;
- disappoinment in overhyped final boss of the other game.
And some other minor stuff.
Also, discussing good stuff most will lead to the spoiler area most likely, cause story of the Z-series is so good, it's easily best among all the franchise.