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have a look-see https://steamcommunity.com/sharedfiles/filedetails/?id=3070357347
Speaking of train brakes, using "Release and Charge" is always more trouble than it's worth. Instead release brakes with "Service" to avoid unnecessary wear and tear.
-Instructions are very unclear but once you understand it you can go from off to running quite quickly. You're basically hitting a bunch of switches in a certain order.
-There are very few indicator lights and gauges
-It's easier to master going forward than it is stopping. Obviously because it's a train it takes a long time to slow down. In the worst case you can usually overshoot your stop and back up.
-Collisions are not a common hazard
-Keeping parts in good repair and preventing wear is another thing to keep in mind
Granted I've only played about six hours or so, but I will say this game is a lot less "freeform" than ATS. I've only played the story mode so far, but it's a lot less "I'll take these cars to this location", and more "I'm heading east and the game says take this"... and fight a bear on the way.
It has its complexities in start up, so it could give you an idea, but this game involves more mechanics to make it more difficult with parts wear.
Most everything else on the market has the start up procedure very watered down to a single keybind, where with Maszyna you would have go into the back in some of the locomotives or follow a specific sequence to start.
Besides Maszyna is free and usually not a resource hog (though it can have long load times) so they can at least try that out and get an idea.