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The wolf bites me when I am on top, inside the locomotive.
You can send us your saves <pentacle.sa@protonmail.com> with title "Second cabin saving bug"
saves location:
C:\Users\{YourWindowsUserName}\AppData\Local\Train\Saved\SaveGames\Game
save looks like:
{SaveName}.sav
{ProfilName}_AutosSave_(0,1,2).sav
In the game we have always had that if the “power supply to the pantograph” is turned off the pantograph will get stack in the current position, maybe this time you have pressed it a bit quicker so this have happend.
Can you tell us more about how “power supply to the pantograph” should interact with the pantograhs especially in such a situation?
And additionally, could you tell us why the locomotive should be turned off and what can happen if it is running all the time?
Speaking of inaccuracies, there is another glaring one. The tutorial instructs to turn compressors and heaters on first, then enable "KVC". In reality, "KVC" is a master switch for all auxiliaries, including compressors, cab heaters and traction motor blowers, so these should never function when "KVC" is off. "KVC" itself doesn't require air pressure to enable (unlike "BV1", which does).
Sorry for that, can you tell us more about how small compressor should work? Right now it's done that while the pressure displayed on the counter that is above the cabin entrance is bellow 3.3 the pantographs will fall if small compressor is turned off, this indicator will not display the value on the screen when you are looking at it but it's working. Do you have any information about it?
I would like you to know that we are grateful for your guidance, however, we are only able to make some corrections at a time. We have to work on other things too, so I can't promise what improvements will be made and when, especially if they require changes to the tutorial. So I would not want you to be disappointed if the changes you expect are not implemented as soon as you would like them to be. Please be understanding and patient. Thank you again for your feedback.
- Start new game in simulator mode,
- Turn on small compressor,
- Raise pantogrpahs, start main compressors and wait for main tanks to fill. The gauge above the cab door will read 4-5 kgf/cm²,
- Disable small compressor. Pantographs will stay up, as they should,
- Take a wrench and unscrew/remove any brake piston. The gauge above the cab door will rapidly decrease and pantographs will soon drop,
- Put the removed brake piston back and secure it with a wrench,
- Re-enable small compressor. Both pantos will raise back again, but the gauge above the cab door will never go above 3 kgf/cm²,
- Turn off small compressor. Pantographs will immediately go down.
On a real loco, the small compressor is only used when there is no pressure in the air system at all. Once main reservoir is filled, the small compressor should be kept off, as it's not designed to run all the time.P.S. The gauge above the door only seems to refill when main compressors are actively running, and at very slow rate. Since compressors no longer spin constantly (which is realistic), the gauge will eventually deplete on its own.
2) “Why does the locomotive need to be turned off and what can happen if it is running all the time?” I don’t understand that you both said that you need to turn off the locomotive itself, I said that you need to turn off the small compressor (auxiliary compressor). Because this compressor has a small motor and is not designed to work for several hours. It is turned on for several minutes until the optimal pressure is reached (enough air) to raise at least one pantograph. But when one pantograph is already raised, then everything else in the locomotive is turned on and the large, main compressor pumps air into the main tank, and when there is enough air in the main tanks, the auxiliary compressor (small) turns off. and does not turn on until there is enough air in the locomotive for the pantographs.
https://steamcommunity.com/sharedfiles/filedetails/?id=3272394560
As I said earlier, the new game has done a good job and the pantographs do not fall if the pressure is slightly less than 9 kg and the auxiliary (small) compressor is turned off. Perhaps the old save game conflicts with the new update of June 21st. And so in the old save game I am forced to leave the auxiliary (small) compressor on.
I ran on foot the 5000+ meters back to the hanger for parts.
When running back the train icon on the map started sinking into the ground and seems that my train is 500+ meters below ground now.
Going back to the section of rail where i actually left it is not there.
Also auto-saves seem to also happen at really bad times, perhaps the logic around this can be improved ?
Yes, autosaves could be better. Thanks for reporting. Did you save and load the game after moving away from the locomotive for a few kilomoters? If the answer is yes, we know what the problem is. I can't promise that but there is a chance that after we will patch it, your locomotive should be in it's place. If the answer is that you have moved that 5km without any saving and loading the issue may be more complicated. Right now I can't promise when the patch will be.
Mafia mission where you need to protect people in the house. I died several times and reloaded the game. I loaded the game when I killed several NPCs. When I killed all the NPCs, their guns disappeared. Although they shot at me, where did they go? I noticed this only in this mission, in other missions the guns are in place. And there was a similar moment with the deer. I saved the game when I cut a deer, the head and meat were on the ground, when I reloaded this save, the head disappeared and the meat remained.
There are errors in Russian localization. I'm glad you're correcting it, but there's a slight mistake in the name. On the radio they tell us that we need to contact Pavel. At the top left, it is indicated that you need to talk to Ivan. When we talk to a person, the name Pavel is indicated in the credits. Above, where the task is indicated, there is an error. It shouldn't be Ivan, but Pavel.