Trans-Siberian Railway Simulator

Trans-Siberian Railway Simulator

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Pentacle  [developer] May 30, 2024 @ 12:54am
BUGS
In this thread, please report any bugs you encounter. If you see that someone else has already reported the bug you want to mention, don't worry and report it again. Thank you! :steamthumbsup:
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Showing 286-300 of 499 comments
Vinger Jun 23, 2024 @ 10:34am 
At the moment, it seems like I can drive, it’s just that for the first time I felt like everything was on, the pantographs were raised, but there was no electricity on the locomotive and nothing was burning, there were no lights.
Vinger Jun 23, 2024 @ 11:35am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3273994181
The wolf bites me when I am on top, inside the locomotive.
Goomie  [developer] Jun 24, 2024 @ 12:47am 
Originally posted by Vinger:
My game is broken. I had control in the second cabin. I didn’t turn anything off, the locomotive stood still. I saved game and went about his business. I decided to load the autosave, which was close to that moment. I'm at Oyash station. I destroyed the bottles, killed the merchant. I went into the locomotive, there the pantographs were raised, but there were no lights on the control panel (lights - red, green). It’s as if I turned everything off, although the toggle switches are on. I solved the problem - went to the first cabin, everything turned on fine there and went back again. After the transition, everything worked. Until I made the transition, nothing helped.

Can I send you the save? Where to send and where to get the save?

You can send us your saves <pentacle.sa@protonmail.com> with title "Second cabin saving bug"
saves location:
C:\Users\{YourWindowsUserName}\AppData\Local\Train\Saved\SaveGames\Game
save looks like:
{SaveName}.sav
{ProfilName}_AutosSave_(0,1,2).sav
Goomie  [developer] Jun 24, 2024 @ 1:45am 
Originally posted by Vinger:
No! Before this everything worked out fine for me. I turned off one pantograph at a time, then turned off the “power supply to the pantograph.” And for some reason the rear one remained raised, and the front one dropped. Although I turned everything off one by one. I know in what order I need to turn it on and off correctly.

In the game we have always had that if the “power supply to the pantograph” is turned off the pantograph will get stack in the current position, maybe this time you have pressed it a bit quicker so this have happend.

Can you tell us more about how “power supply to the pantograph” should interact with the pantograhs especially in such a situation?

And additionally, could you tell us why the locomotive should be turned off and what can happen if it is running all the time?
Last edited by Goomie; Jun 24, 2024 @ 1:50am
Knsgf Jun 24, 2024 @ 1:51am 
On a real locomotive "Power supply to pantograph" is a safety switch that controls whether pantographs receive compressed air or not (it is also supposed to check whether all doors and barriers of high-voltage electrical cabinet are closed and locked, but this is not currently in game). If this switch is turned off, both pantos are supposed to come down regardless of "Pantograph I/II".

Speaking of inaccuracies, there is another glaring one. The tutorial instructs to turn compressors and heaters on first, then enable "KVC". In reality, "KVC" is a master switch for all auxiliaries, including compressors, cab heaters and traction motor blowers, so these should never function when "KVC" is off. "KVC" itself doesn't require air pressure to enable (unlike "BV1", which does).
Last edited by Knsgf; Jun 24, 2024 @ 2:07am
Goomie  [developer] Jun 24, 2024 @ 3:19am 
Originally posted by Vinger:
New update from June 21. You've done a lot of work, fixed a lot of bugs, but a problem has arisen. When I turn off the small compressor (auxiliary inside the engine room), the current collectors fall. I have long asked you to ensure that the current collectors fall if there is less than 5 kg in the main tanks.

Sorry for that, can you tell us more about how small compressor should work? Right now it's done that while the pressure displayed on the counter that is above the cabin entrance is bellow 3.3 the pantographs will fall if small compressor is turned off, this indicator will not display the value on the screen when you are looking at it but it's working. Do you have any information about it?

I would like you to know that we are grateful for your guidance, however, we are only able to make some corrections at a time. We have to work on other things too, so I can't promise what improvements will be made and when, especially if they require changes to the tutorial. So I would not want you to be disappointed if the changes you expect are not implemented as soon as you would like them to be. Please be understanding and patient. Thank you again for your feedback.
Knsgf Jun 24, 2024 @ 4:11am 
Originally posted by Goomie:
Originally posted by Vinger:
New update from June 21. You've done a lot of work, fixed a lot of bugs, but a problem has arisen. When I turn off the small compressor (auxiliary inside the engine room), the current collectors fall. I have long asked you to ensure that the current collectors fall if there is less than 5 kg in the main tanks.

Sorry for that, can you tell us more about how small compressor should work? Right now it's done that while the pressure displayed on the counter that is above the cabin entrance is bellow 3.3 the pantographs will fall if small compressor is turned off, this indicator will not display the value on the screen when you are looking at it but it's working. Do you have any information about it?
Here are steps to reproduce this bug:
  1. Start new game in simulator mode,
  2. Turn on small compressor,
  3. Raise pantogrpahs, start main compressors and wait for main tanks to fill. The gauge above the cab door will read 4-5 kgf/cm²,
  4. Disable small compressor. Pantographs will stay up, as they should,
  5. Take a wrench and unscrew/remove any brake piston. The gauge above the cab door will rapidly decrease and pantographs will soon drop,
  6. Put the removed brake piston back and secure it with a wrench,
  7. Re-enable small compressor. Both pantos will raise back again, but the gauge above the cab door will never go above 3 kgf/cm²,
  8. Turn off small compressor. Pantographs will immediately go down.
On a real loco, the small compressor is only used when there is no pressure in the air system at all. Once main reservoir is filled, the small compressor should be kept off, as it's not designed to run all the time.

P.S. The gauge above the door only seems to refill when main compressors are actively running, and at very slow rate. Since compressors no longer spin constantly (which is realistic), the gauge will eventually deplete on its own.
Last edited by Knsgf; Jun 24, 2024 @ 4:46am
Vinger Jun 24, 2024 @ 5:10am 
Originally posted by Goomie:
Originally posted by Vinger:
No! Before this everything worked out fine for me. I turned off one pantograph at a time, then turned off the “power supply to the pantograph.” And for some reason the rear one remained raised, and the front one dropped. Although I turned everything off one by one. I know in what order I need to turn it on and off correctly.

In the game we have always had that if the “power supply to the pantograph” is turned off the pantograph will get stack in the current position, maybe this time you have pressed it a bit quicker so this have happend.

Can you tell us more about how “power supply to the pantograph” should interact with the pantograhs especially in such a situation?

And additionally, could you tell us why the locomotive should be turned off and what can happen if it is running all the time?
1) “Power supply for pantographs” It seems that they have already written to you. In fact, if this toggle switch is turned off, then the pantographs MUST still go down, even if two separate toggle switches are turned on “Pantograph 1 and 2”, then all the same, the main power is turned off and they should go down. Perhaps, because I really didn’t see it quickly, I turned off the “power supply to the pantographs” instead of a separate toggle switch.

2) “Why does the locomotive need to be turned off and what can happen if it is running all the time?” I don’t understand that you both said that you need to turn off the locomotive itself, I said that you need to turn off the small compressor (auxiliary compressor). Because this compressor has a small motor and is not designed to work for several hours. It is turned on for several minutes until the optimal pressure is reached (enough air) to raise at least one pantograph. But when one pantograph is already raised, then everything else in the locomotive is turned on and the large, main compressor pumps air into the main tank, and when there is enough air in the main tanks, the auxiliary compressor (small) turns off. and does not turn on until there is enough air in the locomotive for the pantographs.
Vinger Jun 24, 2024 @ 5:23am 
Originally posted by Goomie:
Originally posted by Vinger:
New update from June 21. You've done a lot of work, fixed a lot of bugs, but a problem has arisen. When I turn off the small compressor (auxiliary inside the engine room), the current collectors fall. I have long asked you to ensure that the current collectors fall if there is less than 5 kg in the main tanks.

Sorry for that, can you tell us more about how small compressor should work? Right now it's done that while the pressure displayed on the counter that is above the cabin entrance is bellow 3.3 the pantographs will fall if small compressor is turned off, this indicator will not display the value on the screen when you are looking at it but it's working. Do you have any information about it?

I would like you to know that we are grateful for your guidance, however, we are only able to make some corrections at a time. We have to work on other things too, so I can't promise what improvements will be made and when, especially if they require changes to the tutorial. So I would not want you to be disappointed if the changes you expect are not implemented as soon as you would like them to be. Please be understanding and patient. Thank you again for your feedback.
To begin with, in the place where the auxiliary compressor is located (small), there are several black taps on the wall. They need to be turned into the correct position first before turning them on. Then turn on the auxiliary compressor (small) on this wall, where these black taps have a pressure gauge, which shows the pressure (air). In a real locomotive, after about 3 minutes (to be honest, I don’t remember, but you have to wait a few minutes for sure, what would happen optimal pressure) air is pumped in, turn on the “power supply to the pantograph”, the rod at the door closes and blocks the door. Then, ONLY one pantograph rises. Because the pressure we have is not enough for the second one. If we try to lift the second one, the first one will fall. Therefore, we raise one pantograph, turn on everything, including the large, main compressor and wait until the compressor gains pressure (air) into the main reservoirs, at least 6 kg or more, then we raise the next one (the second pantograph). When we have the large, main compressor turned on, we can go and turn off the auxiliary (small) compressor.
https://steamcommunity.com/sharedfiles/filedetails/?id=3272394560
Last edited by Vinger; Jun 24, 2024 @ 5:47am
Vinger Jun 24, 2024 @ 5:28am 
Originally posted by Goomie:
Originally posted by Vinger:
New update from June 21. You've done a lot of work, fixed a lot of bugs, but a problem has arisen. When I turn off the small compressor (auxiliary inside the engine room), the current collectors fall. I have long asked you to ensure that the current collectors fall if there is less than 5 kg in the main tanks.

Sorry for that, can you tell us more about how small compressor should work? Right now it's done that while the pressure displayed on the counter that is above the cabin entrance is bellow 3.3 the pantographs will fall if small compressor is turned off, this indicator will not display the value on the screen when you are looking at it but it's working. Do you have any information about it?

I would like you to know that we are grateful for your guidance, however, we are only able to make some corrections at a time. We have to work on other things too, so I can't promise what improvements will be made and when, especially if they require changes to the tutorial. So I would not want you to be disappointed if the changes you expect are not implemented as soon as you would like them to be. Please be understanding and patient. Thank you again for your feedback.

As I said earlier, the new game has done a good job and the pantographs do not fall if the pressure is slightly less than 9 kg and the auxiliary (small) compressor is turned off. Perhaps the old save game conflicts with the new update of June 21st. And so in the old save game I am forced to leave the auxiliary (small) compressor on.
Vinger Jun 24, 2024 @ 5:42am 
Originally posted by Goomie:
Originally posted by Vinger:
No! Before this everything worked out fine for me. I turned off one pantograph at a time, then turned off the “power supply to the pantograph.” And for some reason the rear one remained raised, and the front one dropped. Although I turned everything off one by one. I know in what order I need to turn it on and off correctly.

In the game we have always had that if the “power supply to the pantograph” is turned off the pantograph will get stack in the current position, maybe this time you have pressed it a bit quicker so this have happend.

Can you tell us more about how “power supply to the pantograph” should interact with the pantograhs especially in such a situation?

And additionally, could you tell us why the locomotive should be turned off and what can happen if it is running all the time?
In winter the locomotives DO NOT switch off. This is strictly prohibited. Starting from about November to April (approximately), the locomotives do not turn off. Even when the driver arrives and leaves, the locomotive is left running in the depot. An exception is when the locomotive needs repairs or regular maintenance at the depot. They turn him off and immediately drive him into the hangar. The locomotive is not shut down due to frost. There are many rotating mechanisms that will freeze in the cold and will not rotate or work. In addition, the battery drains faster. And it charges while the fan is running (low and high speed). By the way, specify not 44 volts, but 52 volts. Because if it is less than 48 volts, then the battery is discharged, and this is not good. Let the readings and needle on the ampertmeter change. For example, if the fans are turned off, it will show 48 - 50 volts. And if the fans are on, it will show 52 - 53 volts. You can make the mechanics so that if the fan does not work for a long time. Then the charge in the battery will drop down 48, 46, 44 volts and so on. And when the fans are turned on, there will be a charge of 52 - 53 volts, but no more.
Vladimirr Jun 24, 2024 @ 6:10am 
I had my voltage regulators blow out near a neutral section of track.
I ran on foot the 5000+ meters back to the hanger for parts.
When running back the train icon on the map started sinking into the ground and seems that my train is 500+ meters below ground now.
Going back to the section of rail where i actually left it is not there.

Also auto-saves seem to also happen at really bad times, perhaps the logic around this can be improved ?
Goomie  [developer] Jun 24, 2024 @ 8:04am 
Originally posted by Vladimirr:
I had my voltage regulators blow out near a neutral section of track.
I ran on foot the 5000+ meters back to the hanger for parts.
When running back the train icon on the map started sinking into the ground and seems that my train is 500+ meters below ground now.
Going back to the section of rail where i actually left it is not there.

Also auto-saves seem to also happen at really bad times, perhaps the logic around this can be improved ?

Yes, autosaves could be better. Thanks for reporting. Did you save and load the game after moving away from the locomotive for a few kilomoters? If the answer is yes, we know what the problem is. I can't promise that but there is a chance that after we will patch it, your locomotive should be in it's place. If the answer is that you have moved that 5km without any saving and loading the issue may be more complicated. Right now I can't promise when the patch will be.
Vinger Jun 24, 2024 @ 12:18pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3274727340
Mafia mission where you need to protect people in the house. I died several times and reloaded the game. I loaded the game when I killed several NPCs. When I killed all the NPCs, their guns disappeared. Although they shot at me, where did they go? I noticed this only in this mission, in other missions the guns are in place. And there was a similar moment with the deer. I saved the game when I cut a deer, the head and meat were on the ground, when I reloaded this save, the head disappeared and the meat remained.
Vinger Jun 24, 2024 @ 12:22pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3274727174
There are errors in Russian localization. I'm glad you're correcting it, but there's a slight mistake in the name. On the radio they tell us that we need to contact Pavel. At the top left, it is indicated that you need to talk to Ivan. When we talk to a person, the name Pavel is indicated in the credits. Above, where the task is indicated, there is an error. It shouldn't be Ivan, but Pavel.
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