Bulletstorm

Bulletstorm

SneakyFox Nov 25, 2016 @ 3:16am
Unable to Sign in to GFWL
All right. So, I've tried most of the instructions I've been able to find to beat the GWFL malware that comes bundled in to working, incluing uninstalling previous versions of GFWL and redownloaded from the website.

My problem is that I get as far as any point where it asks for the account email and password and then I get:
"Authentication failed.
Can't sign in. The Windows Live ID or password you entered is not valid. Enter your information and sign in again."
This occurs when using either the GFWL application, or in game (which means I can't even get to the menu as login is required for that).
This issue does not occur when logging in to the website, which I can do without issue (in other words, my username and password are correct).

So, where do I go from here, or is GFWL just ♥♥♥♥♥♥ completely at this point?
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Showing 1-15 of 17 comments
Ghostbear Nov 25, 2016 @ 4:13am 
Have you tried disabling your firewall to login in the first time?

Also have you tried the other things here:

http://steamcommunity.com/sharedfiles/filedetails/?id=364374955
Last edited by Ghostbear; Nov 25, 2016 @ 4:13am
SneakyFox Nov 25, 2016 @ 4:24am 
Unfortunately, most of the solutions in there relate to either getting GFWL installed in the first place, or updating it. Both of those are things that I can do successfully.

The only issue I seem to be having is that the GFWL client (either standalone from the MS site, or the in-game overlay) will not currnetly recognise my username and password. It's almost like the auth server isn't responding correctly.

I know that I've got the correct information for the account, as I can login to the Live (and XBox) websites with those details.

I can try poking around in the Windows Firewall, and my anti-virus, to see if there's anything in there interfering with GFWL, but I have a sneaking suspicion that this might be something else entirely.

Remind me again why anyone ever thought GFWL would be a good idea?
Ghostbear Nov 25, 2016 @ 4:52am 
Originally posted by SneakyFox:
Remind me again why anyone ever thought GFWL would be a good idea?

Microsoft did.

In later years they gave up on it in favour of a new version, most people of our genration however are staying away from that one, once bitten, twice shy.

If the firewall is no good, try one of the workarounds or get a refund mate, there was a time when I would help people to things fixed, but that was before the Steam refunds system came into place and the news of the Re-master was gratifying to hear.

It is a good game overall but alas GFWL puts off many people as you can see why.
SneakyFox Nov 25, 2016 @ 4:56am 
Originally posted by Koraxbear:
It is a good game overall but alas GFWL puts off many people as you can see why.
Unfortunately so.

I've had run-ins with GFWL in the past, but this is the first one that I've not been able to solve relatively quickly (hence why I'd already tried re-installing the separate GFWL client from the MS website).

Last edited by SneakyFox; Nov 25, 2016 @ 4:56am
Ghostbear Nov 25, 2016 @ 6:21am 
Originally posted by SneakyFox:
Originally posted by Koraxbear:
It is a good game overall but alas GFWL puts off many people as you can see why.
Unfortunately so.

I've had run-ins with GFWL in the past, but this is the first one that I've not been able to solve relatively quickly (hence why I'd already tried re-installing the separate GFWL client from the MS website).

if you have used GFWL in the past on that specific computer, you can try this crazy fix.

This works only for people that previously have used GFWL in the past, if the data entered in was there when you logged on, just simply untick the box to remember the login deatils, then erase the login info, click login ( it'll fail). Then re-enter the login info again the first but do not tick the box, if it works you can re-tick it on the 2nd login.

This is one of the problems I had when using some GFWL games after the partial switch off.
KA*sino Nov 26, 2016 @ 4:46am 
I only want to help and would never condone piracy, just to make that clear. I could point a finger and mention a group called FTL. For everyone who owns this game, yet cant get passed GFWL. Well, FTL disabled it completely. This is why the sequel was canceled. EA blamed piracy while their epicly awesome DRM solution GFWL deleted the saves of 1000´s or didnt let them save to begin with. Along comes a pirate and fixes it. Of course ppl will go to them instead. It is called logic. So if you have purchased the game and cant play it (GFWL is dead thses days anyways) you could go and DL the crack. Dont just google it and grab the first you find. There will be tons of malware out there. Would post a link to this "FIX" if it had not put my account in jeapordy. I solved it the proper way with an offline account since online is a joke anyway (coop is just a hoard mode, fun for 15 minutes)
KA*sino Nov 26, 2016 @ 4:48am 
Originally posted by SneakyFox:
Originally posted by Koraxbear:
It is a good game overall but alas GFWL puts off many people as you can see why.
Unfortunately so.

I've had run-ins with GFWL in the past, but this is the first one that I've not been able to solve relatively quickly (hence why I'd already tried re-installing the separate GFWL client from the MS website).

Do not allow the game to install any GFWL stuff. Get the lastest online (which you already have) create an offline account (needs no email adress or anything else) and enjoy the game
KA*sino Nov 26, 2016 @ 4:50am 
http://community.pcgamingwiki.com/files/file/576-bulletstorm-xlivedll/

Not a crack, just a file that disables GFWL and allows the game to save in SP mode, the crummy online feats will not work. Just so you know.
Last edited by KA*sino; Nov 26, 2016 @ 4:50am
Ghostbear Nov 26, 2016 @ 6:20am 
Thanks for posting these, we have these fixes in place aswell as a 'crack' but still nice for you to post additional help.

Piracy has its points, to fix things devolopers refuse to fix I have no problem with, the other thing they do however is not right and they should purchase the game, they can crack it as much as they want after as far as I am concerned to get around GFWL.

If people keep doing Piracy we eventually get no good games and it promotes more DRM as a result. For an example take a look at what happened to the first version of the Pirated Game Dev Tycoon.
Last edited by Ghostbear; Nov 26, 2016 @ 6:22am
Redrusty66 Nov 26, 2016 @ 10:24pm 
whew, glad i read reviews and saw this...gfwl = instant no sale.
Ghostbear Nov 27, 2016 @ 12:51am 
Originally posted by Redrusty66:
whew, glad i read reviews and saw this...gfwl = instant no sale.

Wait for the re-master if GFWL puts you off
I got it running first try lol! Couldn't believe my own eyes. :emofdr: GTA IV was a pain in the ass to get it working tho.
Last edited by »★« ᴡɪᴇʀɪᴇ »★«; Nov 27, 2016 @ 3:33am
Ghostbear Nov 27, 2016 @ 5:38am 
Originally posted by E.V.D.:
I got it running first try lol! Couldn't believe my own eyes. :emofdr: GTA IV was a pain in the ass to get it working tho.

Previous users of GFWL tend to have better luck than new users
SneakyFox Nov 27, 2016 @ 5:59am 
Unfortunately, despite having gotten GFWL working on other titles previously, it seems that Bulletstorm just isn't going to work for me.
Ghostbear Nov 27, 2016 @ 7:41am 
Originally posted by SneakyFox:
Unfortunately, despite having gotten GFWL working on other titles previously, it seems that Bulletstorm just isn't going to work for me.

If that is the case you can either use a workaround or refund the game
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