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Specs:
i7 7700k
RTX 2070
16GB RAM
SSD
That could explain my crashes..
Edit: Actually no. memory usage was fine for me, I kept an eye on my memory usage, but still crashes.
Win 10
Ryzen 3700X
RTX 2080 Super
32GB RAM
Samsung NVME M.2 SSD
Aside from the few areas in the game you can tell are loading zones, where it's loading the next part of the map during a story sequence for instance, it has been buttery smooth performance for hours. All settings maxed except: AMD Fidelity, DSR and Motion Blur disabled, VSync off, Fullscreen, (Non-Exclusive), 1080p
Hope this helps!
memory usage 98%. CPU usage 100%
Win10
GTX 1660TI
16GB RAM
SSD
i5 9300H
i7 6700k
16gb ram
gtx 1080
ssd 860 evo
What texture quality level do you have set? When using Very High texture quality the game does expect a lot of memory to be able to store those.
If you could share your game log file from your Documents folder there may also be more information in there that may help.
https://gofile.io/d/Ds5Ddf (i have never had a problem with your games. no tomb raider did this)
Also how do I send you my log cause my log has too much text for Steam ?
Getting 100%
memory usage for some unknown reason...
Comes after 2 hours or more of playing....skipping,shuttering in cut sense,even lock's up loading.
Had alot of it during final fight was just a shuttery mess.even the end credits where laggy and beeing shuttery...
GPU is fine everythink else
Win 10
Ryzen 3700X
RTX 2080 Super
32GB RAM
Samsung NVME M.2 SSD
Hi, person with your identical setup here.
Have you noticed that it tends to occur or worsen after anything specific?
For example, I notice that if I'm playing the same stage over and over, dying and restarting, that after the 3rd or 4th attempt performance degrades significantly and often times requires a restart of the game to fix. However, if I don't die, or only occasionally die, then I can play hours with steady frames.
Wondering if the same is true for you?
Hey, I'm not the Original poster, but I'm getting this at the bottom of my most recent log file, and I really need some guidance here.
It feels like the game has a memory leak that just eventually catches up with my system, and it happens faster / more often in larger maps where I can explore. On start up the game says I have plenty of RAM to run the game, on crash I have nothing left.
I'm using low and no settings on everything, if you send me a place to send my log file, I can send in the entire thing.
------------------------
18:17:39:930 (00010676) > [Settings] End of settings.
18:17:39:930 (00010676) > [NxApp (Render Thread)] Finished enforcing display settings
18:17:39:930 (00007612) > [NxApp] Finished enforcing display settings
18:17:39:930 (00007612) > [D3D] PCDX12SwapChain::Resize(1280, 720, True)
18:17:39:930 (00007612) > [D3D] PCDX12SwapChain::OnSwapChainReset
18:17:40:000 (00007612) > [HBAO+] HBAO+ Context creation succeeded
19:48:38:939 (00002708) > [Crash] Memory statistics:
19:48:38:940 (00002708) > [Crash] Total RAM = 8.0 GB (8156 MB)
19:48:38:940 (00002708) > [Crash] Avail RAM = 0.2 GB (246 MB)
19:48:38:940 (00002708) > [Crash] Total virtual memory = 131072.0 GB (134217727 MB)
19:48:38:940 (00002708) > [Crash] Avail virtual memory = 131054.1 GB (134199405 MB)
19:48:38:940 (00002708) > [Crash] Unhandled exception at address 0x0000000087d6cc48 (code: 0xc0000005): "Access violation"