Marvel's Avengers - The Definitive Edition

Marvel's Avengers - The Definitive Edition

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Caspian Jun 23, 2022 @ 2:34pm
Is the game properly been optimized in Jun 2022?
As the title suggest, has the game properly optimized now?
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Showing 1-9 of 9 comments
ED13 Jun 23, 2022 @ 2:35pm 
Nope.
BOWSER Jun 23, 2022 @ 5:42pm 
Considering performance issues aren't spilling over to General Discussions, I'd assume optimization is a rare occurrence at this point. You should be able to play it if minimum requirements are met or exceeded.
Last edited by BOWSER; Jun 23, 2022 @ 5:46pm
VoidxOFL Jun 23, 2022 @ 9:48pm 
Since 2021
Captain Worthy Jun 24, 2022 @ 4:26am 
The game certainly runs better and more reliably now than it did at launch, but you might have to use FSR or DLSS at higher resolutions or even on the lower ones if you run into the "out of VRAM" issue.

You'll also have to customize the other graphics settings a lot. Optimization doesn't mean you'd no longer need to do this, as even on high end systems the settings need to be customized based on what your target framerate is.

Bug fixing has continued to be a regular thing, currently we're waiting for the patch version 2.5 that is set to arrive on June 28th and bringing a new playable Avenger with it.
Last edited by Captain Worthy; Jun 24, 2022 @ 4:26am
Photonboy Jun 28, 2022 @ 6:34pm 
GTX1080... I used FSR because my FPS was constantly dipping into low 40's. Trying to maintain 60FPS at 2560x1440 (HIGH (ish) settings).
Haven't played since 2021 but the game was mostly locked at 60FPS with FSR, looked great and ran smooth.

I think I may have forced on Adaptive VSYNC (NVidia CP) so that drops below 60FPS (for 60Hz monitor) disables VSYNC (screen tear but not added stutter). For Freesync/GSync I'd just set an appropriate FPS cap so framerate doesn't fluctuate too wildly.

I remember starting the game in 2021 and seeing huge STUTTER if I couldn't maintain 60FPS using VSYNC (60Hz monitor). So your main focus is probably still to avoid that stutter via Adaptive VSYNC, Freesync/GSync or whatever...

If you have a 144Hz monitor that does NOT have VRR (Freesync/GSync) then you should consider forcing "Half Adaptive VSYNC" in NVidia CP (for that specific game). That drops the FPS cap to 72.

A lot of people get avoidable stutter so understanding VSYNC is the single most important thing a PC gamer needs to know.
MysticalPotato Jun 29, 2022 @ 1:25am 
Originally posted by S Square:
As the title suggest, has the game properly optimized now?
Never had too much of an issue with it. 8600k and a 1070Ti and the game runs smoothly at 1080p on high with a selection of options on medium, ultra and off.
Photonboy Jun 30, 2022 @ 12:25pm 
I'll be slightly more specific:
1. I have a 2560x1440, 60Hz monitor
2. I normally aim for a locked 60FPS, VSYNC'd experience
3. Dropping below the FPS target while using VSYNC causes added STUTTER. Sometimes it's really BAD like it was for ME in this instance.

4. I experimented with a combo of high/ultra etc. but couldn't maintain 60FPS without causing an obvious drop in quality
5. Then I tried FSR. I was surprised at how well it worked in this game. Some combo of High/Ultra and FSR Quality and suddenly I got a mostly locked 60FPS. I would have tweaked more but it was so solid I didn't bother.

I don't play Multiplayer. So I can't comment on that.

(I also plan to get a VRR/Freesync/GSync monitor. I did buy one but it had issues so I gave up for now. But people should be aware that VRR doesn't "just work" flawlessly. But in general, I'd use VRR with an FPS cap... So for example, if you a 1440p, Freesync monitor and can AVERAGE around 70FPS on High/Ultra then I'd probably just lock to 60FPS using game or video control panel, with VRR still, as that not only makes the FPS fluctuations less for a more consistent experience, but it will also cause the GPU fans to make less noise... and for faster-paced games 90FPS+ is the way to go likely.)
Last edited by Photonboy; Jun 30, 2022 @ 12:27pm
Veny Jun 30, 2022 @ 1:18pm 
With the obsolete hardware i can say only this for sure - It is much better than it was after release.
Captain Worthy Jun 30, 2022 @ 2:25pm 
Originally posted by Veny:
With the obsolete hardware i can say only this for sure - It is much better than it was after release.

Yep, FSR is a big game changer with the cards which don't have DLSS. It even enabled me to run Guardians of the Galaxy comfortably at 4k with ray tracing enabled, on my OC RX 6800.
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Date Posted: Jun 23, 2022 @ 2:34pm
Posts: 9