Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I would have had over 2000 hours on it by now.
Only got 200 >.< .
Once a company loses a license they can't make changes to a game. They'd have to do it from the start. If the game fails you're literally saying there should be laws in place for companies that failed to spend more money on failing? Some companies can do it some companies go under when their project fails. How can you make a company do work if they can't do work?
Blaming MA for the death of MH is a choice not to look at the obvious answer in the eye. This isn't even the same type of game MH was, while on the mobile they've got isometric action(and turn based) rpg's.
It wasn't absolute trash, but only because it had the Marvel coat on it. Using locations from the Marvel comic book universe and all of its heroes with comic book accurate costumes was the gimmick of the game.
MA focuses more on having better gameplay mechanics and keeps the comic book accuracy as a secondary thing. Both games are far from perfect, especially with MA's technical quality on PC being so poor.
lol troll
So if you don't like Diablo style Action RPG type games then no, Marvel Heroes wouldn't have been fun for you. Also Ultimate Alliance 2 was an Action RPG type game but still a different style of ARPG.
There is a reason people loved Marvel Heroes and it's the same reason people love and continue to play Diablo. It's a great genre of game and has tons of replay-ability. This game however, would have tons of replay-ability if the content itself wasn't copy pasted and there was more variety in the enemies and bosses. That is the one major downfall of this game. The enemies need more variety and there needs to be more interesting boss fights. Not just the same Robots, Adaptoids, and 2 Villains. Although they have added the Hulk fight in the Hawkeye story which was fun.
i played marvel heroes on steam for 2500+ hours. no, i don't want it back.
I played for about 430 hours before getting burned out, and by the time I got the itch to play again it was already closed. Despite all of its content the fights weren't very dynamic, and the repetition & grind for premium currency was mind numbing.
I already have over 300 hours now in MA, while there is still more content coming as we're only in the beginning. At this rate, I will be playing the game at least for 600 hours, maybe more.