Marvel's Avengers - The Definitive Edition

Marvel's Avengers - The Definitive Edition

View Stats:
toughy Aug 30, 2021 @ 11:34pm
How to know if a status effect is positive or negative?
The in game menus are missing some crucial information. Can't find anything in the Codex or elsewhere.
Originally posted by BOWSER:
I understand the game refers to status effects as Positive and Negative but that method refers to them atomically, as if they had charged protons and neutrons. That can get confusing.

One guide I read referred to the status effects as Hot and Cold, basically grouping statuses by color. Hot (Positive) colors are more on the red side and Cold (Negative) are closer to blue.

Pym (Red), Plasma (Orange), and Cosmic (Yellow) are closer to the red hue so they are Hot or Positive.

Gamma (Green), Frost (Light Blue), and Shock (Dark/Navy Blue) would be Cold or Negative.

Considering the new status effect Vibranium is Purple, it's closer to Blue so it would be a Cold / Negative effect and I'd assume the other new effect (Sonic) to be Hot / Positive.

I hope that makes sense.
< >
Showing 1-15 of 23 comments
toughy Aug 31, 2021 @ 2:26am 
Thx, I found that myself, but what about the new status effects? E.g. from Vibranium? It's kinda silly, that there is not even a little plus or minus icon or something similar next to the status effect of the gear perks. Or do I missing something?
Do they even play their own game??? A lot of bloated lore within the codex, but not a single description of status effects, attributes or game mechanics in general.
I can't believe that I just don't find the specific section within the menus which explains everything. :steamfacepalm:
Xarko Aug 31, 2021 @ 4:29am 
Vibranium is possitive and sonic is negative.
Cpt Obvious Aug 31, 2021 @ 4:35am 
Warm colors are positive, cold colors are negative. Obviously color "temperature" can be debatable but it generally ends up making sense for me.
The author of this thread has indicated that this post answers the original topic.
BOWSER Aug 31, 2021 @ 4:45am 
I understand the game refers to status effects as Positive and Negative but that method refers to them atomically, as if they had charged protons and neutrons. That can get confusing.

One guide I read referred to the status effects as Hot and Cold, basically grouping statuses by color. Hot (Positive) colors are more on the red side and Cold (Negative) are closer to blue.

Pym (Red), Plasma (Orange), and Cosmic (Yellow) are closer to the red hue so they are Hot or Positive.

Gamma (Green), Frost (Light Blue), and Shock (Dark/Navy Blue) would be Cold or Negative.

Considering the new status effect Vibranium is Purple, it's closer to Blue so it would be a Cold / Negative effect and I'd assume the other new effect (Sonic) to be Hot / Positive.

I hope that makes sense.
Last edited by BOWSER; Aug 31, 2021 @ 4:49am
toughy Aug 31, 2021 @ 5:39am 
Originally posted by BOWSER:
I understand the game refers to status effects as Positive and Negative but that method refers to them atomically, as if they had charged protons and neutrons. That can get confusing.

One guide I read referred to the status effects as Hot and Cold, basically grouping statuses by color. Hot (Positive) colors are more on the red side and Cold (Negative) are closer to blue.

Pym (Red), Plasma (Orange), and Cosmic (Yellow) are closer to the red hue so they are Hot or Positive.

Gamma (Green), Frost (Light Blue), and Shock (Dark/Navy Blue) would be Cold or Negative.

Considering the new status effect Vibranium is Purple, it's closer to Blue so it would be a Cold / Negative effect and I'd assume the other new effect (Sonic) to be Hot / Positive.

I hope that makes sense.
Makes sense... I guess. ^^ Thx. But still, this should be more clearly explained IN the game.
ShadowBearded Aug 31, 2021 @ 9:25am 
I've read in a couple places that Vibranium is positive (hot) and Sonic is negative (cold), haven't "confirmed" it but this would be swapping the color scheme :D

https://www.reddit.com/r/PlayAvengers/comments/p8oo4g/my_updated_battery_effect_infographic_with_mobile/
Last edited by ShadowBearded; Aug 31, 2021 @ 9:27am
Migromul Aug 31, 2021 @ 10:05am 
But what is "positive" and "negative" in the first place?
Positive: applying damage to the victim
negative: getting more damage from other sources? (hence, reducing resistance?)

Then the colour sheme isn't exactly right, since gamma (cold) has a dot and an explosion-effect uppon death.
While Pym (hot) reduces resistances and damageoutput of the victim by shrinking the enemy.

To my observation Vibranium reduces damage-resistance, especially from physical attacks.
And Sound applies a big stun-area-damage.
Vibranium is (dark) purple. (Although red+blue= purple, refering to the rainbow-sheme it's the most cold colour there...)
Sound is (light) orange, so more hot.

So in this case. the colour-sheme is correct.
Skiptro Aug 31, 2021 @ 8:58pm 
the hot cold thing used to work until they added vibranium, it has a cold color but it is hot, and sonic has a hot color but it is cold :(

as for above, there is no logic to anything in this game, don't even try to apply logic, they make this stuff up as they go. Gear doesn't make sense, perks don't make sense, systems don't make sense, enemy attack order doesn't make sense, they are just copying things from other games without understanding why it is in those games in the first place.
Last edited by Skiptro; Aug 31, 2021 @ 9:01pm
Baklavah Aug 31, 2021 @ 10:48pm 
They REALLY need to add a codex section that properly explains all the status effects. I've gone through the lot and seen NOTHING to explain anything. It actually drives me bonkers. Unless I'm actually missing codex entries to explain this stuff? Either way, no explanations for anything in the codex.
toughy Aug 31, 2021 @ 11:01pm 
Originally posted by Baklavah:
They REALLY need to add a codex section that properly explains all the status effects. I've gone through the lot and seen NOTHING to explain anything. It actually drives me bonkers. Unless I'm actually missing codex entries to explain this stuff? Either way, no explanations for anything in the codex.
Glad I'm not the only one...
Baklavah Aug 31, 2021 @ 11:07pm 
Originally posted by toughy:
Originally posted by Baklavah:
They REALLY need to add a codex section that properly explains all the status effects. I've gone through the lot and seen NOTHING to explain anything. It actually drives me bonkers. Unless I'm actually missing codex entries to explain this stuff? Either way, no explanations for anything in the codex.
Glad I'm not the only one...

There's nothing to explain how to deal with Shields, what each Status Effect does, how to deal with heavier enemy types, etc... This is less than informative to players. It's actively killing brain cells because it's such a friggin no brainer. It hurts my soul that common sense is lacking to the Nth degree everywhere...

Wanna know the answer I got on the Discord?

"It'S eXpLaInEd In ThE hArM rOoM". That is the WORST friggin answer.
Last edited by Baklavah; Aug 31, 2021 @ 11:08pm
MaddogDino Sep 1, 2021 @ 5:45am 
Originally posted by Baklavah:
Originally posted by toughy:
Glad I'm not the only one...

There's nothing to explain how to deal with Shields, what each Status Effect does, how to deal with heavier enemy types, etc... This is less than informative to players. It's actively killing brain cells because it's such a friggin no brainer. It hurts my soul that common sense is lacking to the Nth degree everywhere...

Wanna know the answer I got on the Discord?

"It'S eXpLaInEd In ThE hArM rOoM". That is the WORST friggin answer.
Hinted at is more accurate.
Migromul Sep 1, 2021 @ 9:56am 
I still don't know the meaning of "positive" and "negativ" here.

Why is vibranium "positiv" if it add a reducing resistnace debuff?
Why is Sonic "negativ" if it does damage?!?
toughy Sep 1, 2021 @ 11:50am 
Originally posted by Migromul:
I still don't know the meaning of "positive" and "negativ" here.

Why is vibranium "positiv" if it add a reducing resistnace debuff?
Why is Sonic "negativ" if it does damage?!?
In one of the tutorials, I think it is the "basic" one, you have a task to prime an enemy with one status effect e.g. positive and then use a negative status effect to do increased damage, which is a lot! But it seems, it is the only situation where this game mechanic is mentioned.
< >
Showing 1-15 of 23 comments
Per page: 1530 50

Date Posted: Aug 30, 2021 @ 11:34pm
Posts: 23