Police Simulator: Patrol Officers

Police Simulator: Patrol Officers

View Stats:
Biggus Dickus Nov 8, 2024 @ 6:37pm
Can we get a good police simulator?
This is crap. Can an American company please make a good game about being a police officer? I can't see it not selling well.
< >
Showing 1-15 of 15 comments
what's the problem with this?
Locket Rauncher Nov 9, 2024 @ 5:34am 
Originally posted by lemon:
what's the problem with this?

No AI backup excetp the prisoner transport, No character customisation, janky player controler, bad driving physics and car audio, character models that look like free assets, no violence, everyone always complies with you except for a few situations where suspects will run away, bad mod support and a dev team that releases every MB of trivial content as paid DLC instead of listening to community requests. The usual response to the community for features and content requested is always "it would be too much work"

The only thing that is not "too much work" for these devs is drip fed, low effort content that should be included in the base game, sold as paid DLC.

Overall its very frustrating cause the concept is great and could be so much more but the execution is low effort, low quality cashgrab and also refuses to implement any kind of violence in a game that is supposed to be about US policing and calls itself a simulator.
Last edited by Locket Rauncher; Nov 9, 2024 @ 5:50am
Locket Rauncher Nov 9, 2024 @ 5:43am 
Originally posted by Biggus Dickus:
This is crap. Can an American company please make a good game about being a police officer? I can't see it not selling well.

I am also waiting for the day that a decent studio / publisher at AA - AAA level of quality makes a good police sim with decent mod support.

Unfortunately the chances are slim since this is a really niche genre and in thre eyes of bigger publishers / studios there is not a lot of money to be made since the target audience is fairly small, not to mention that a police simulator would be a hot topic / get hated on from people that hate / dislike the police and would see a mature game like this that contains violence as nothing but a game for people that are racist and want to shoot / kill minorities
Last edited by Locket Rauncher; Nov 9, 2024 @ 5:44am
Originally posted by Locket Rauncher:
Originally posted by lemon:
what's the problem with this?

No AI backup excetp the prisoner transport, No character customisation, janky player controler, bad driving physics and car audio, character models that look like free assets, no violence, everyone always complies with you except for a few situations where suspects will run away, bad mod support and a dev team that releases every MB of trivial content as paid DLC instead of listening to community requests. The usual response to the community for features and content requested is always "it would be too much work"

The only thing that is not "too much work" for these devs is drip fed, low effort content that should be included in the bade game, sold as paid DLC.

Overall its very frustrating cause the concept is great and could be so much more but the execution is low effort, low quality cashgrab and also refuses to implement any kind of violence in a game that is supposed to be about US policing and calls itself a simulator.
well its probably gonna be more backup if they ever give something useful to the handgun exept the felony stop
Biggus Dickus Nov 9, 2024 @ 4:23pm 
Originally posted by lemon:
what's the problem with this?
it's horrible. it's buggy as all hell. it's just not a good game.
Biggus Dickus Nov 9, 2024 @ 4:24pm 
Originally posted by Locket Rauncher:
Originally posted by Biggus Dickus:
This is crap. Can an American company please make a good game about being a police officer? I can't see it not selling well.

I am also waiting for the day that a decent studio / publisher at AA - AAA level of quality makes a good police sim with decent mod support.

Unfortunately the chances are slim since this is a really niche genre and in thre eyes of bigger publishers / studios there is not a lot of money to be made since the target audience is fairly small, not to mention that a police simulator would be a hot topic / get hated on from people that hate / dislike the police and would see a mature game like this that contains violence as nothing but a game for people that are racist and want to shoot / kill minorities

I just found 'The Precinct' and it's going to be awesome, however, only the demo is available rn.
Locket Rauncher Nov 9, 2024 @ 11:38pm 
Originally posted by Biggus Dickus:
Originally posted by Locket Rauncher:

I am also waiting for the day that a decent studio / publisher at AA - AAA level of quality makes a good police sim with decent mod support.

Unfortunately the chances are slim since this is a really niche genre and in thre eyes of bigger publishers / studios there is not a lot of money to be made since the target audience is fairly small, not to mention that a police simulator would be a hot topic / get hated on from people that hate / dislike the police and would see a mature game like this that contains violence as nothing but a game for people that are racist and want to shoot / kill minorities

I just found 'The Precinct' and it's going to be awesome, however, only the demo is available rn.

yeah I also have that game on my radar, it looks good and is certainly a different take then other police sim's do it,but there is two issues for me personally with what I have seen so far of that game (which is more of a matter of prefference and taste then a critique of the game)

1. its not 3rd person over the shoulder more of a top down ish perspective

2. the time it plays in, I like modern settings be that for FPS / any other military games or in that case a police sim.

I still think LSPDFR mod for GTA V is the gold standart of what a police sim should be in terms of gameplay systems / plugins, mod support.

Obviously its a mod for GTA and we can't expect smaller studios or even semi big ones to make a game like this that is as detailed and big in scope like GTA, but just in terms of features and customization I think every studio that wants to make a police sim should take a good look at LSPDFR and take notes
Futuristic Hexagon Nov 10, 2024 @ 10:43am 
LCPDFR/LSPDFR is possibly the gold standard. It had quite a bumpy development cycle but when you get it working, it works well.

Sadly, R* always finds a way to break mods, even for older titles and that makes it frustrating to work with, especially having to dig through the internet for ways to depatch your game and all that. And god forbid that your machine is just a slight bit too old to run an old game like GTA IV because R* wants you to use their super duper cool launcher. That is really what messes up FR mods IMO.

I can't say that nationality does much here. These folks did work with the actual Boston PD for advice, the problems start that there is only so much when you work with official help, that you get something as sanitized as Jack Webb shows that tend to show a much squeakier clean image of the career. After all, PR and Legal don't want more work than they need when some of the worse parts of the job somehow get blown out of proportion by the press. I've seen well researched addons from all around, for example, OMSI2, the bus sim, that was just a bunch of German guys, but they went to the US, and spent time working with some CTA folks to make the Chicago Addon. THey did a decent job replicating the systems used, the buses (even down to having to put in a code to unlock the transmission and the sounds) and even successfully implemented right on red with no issues! I know different genre, but something to consider.

The problem is, when you don't run off too much and start taking advice of law enforcement fans that are what in the railfan community would be referred to as foamers, you start getting this crazy parody of a universe like Robocop where the officer is the also the judge, jury and executioner for a simple parking ticket.

The game does a good job IMO on the day to day stuff, basically ticketing. It doesn't deal too much in situations that get dicey and that's been an issue.

As for the precinct. It does look promising, but I feel the hypetrain is blowing what it is out of context. Everything I've seen about it feels like it'll be less sand-boxy than the FR mods or this, and more story driven.
Last edited by Futuristic Hexagon; Nov 10, 2024 @ 10:46am
5n4k3d0cToR Nov 11, 2024 @ 11:08am 
Originally posted by Biggus Dickus:
This is crap. Can an American company please make a good game about being a police officer? I can't see it not selling well.

An American company?....
Djsupernick Nov 11, 2024 @ 12:00pm 
a good American company who makes simulation games would be giants but they make farming simulator not police simulators if u google American game developers on google there’s a list of them I think none of them have made a simulator game before except for schell games who made a VR spy experience called I expect you to die
and and another is paradigm entertainment
Last edited by Djsupernick; Nov 11, 2024 @ 12:03pm
5n4k3d0cToR Nov 11, 2024 @ 3:41pm 
Originally posted by Djsupernick:
a good American company who makes simulation games would be giants but they make farming simulator

Thought they were a Swiss entity?
Originally posted by Djsupernick:
a good American company who makes simulation games would be giants but they make farming simulator not police simulators if u google American game developers on google there’s a list of them I think none of them have made a simulator game before except for schell games who made a VR spy experience called I expect you to die
and and another is paradigm entertainment
That's not really a sim.

There was also Cascade Games Foundry was supposed to be the successor company to Aces Studio which was primarily responsible for some of the Microsoft Sims in the past before Microsoft disbanded them. But it seems they long stopped focusing on the train sim they wanted to do and at most are working on that diving sims. Looking through historical mil-sims.

There was Sonalysts who made some high quality titles for the civilian market, but it seems they're more focused on military contracts, and even then, are more focused on sub and tactical sims.

Most developers seem to have decided to use existing software, or make stuff that's exclusively made for commercial and government use (think full motion sims and software that doesn't look pretty, but gets the overall idea of the work.)

I'll say it again, you don't need the crew to be from the US to make a good sim that's US based. I mean, it's not like Germany is North Korea with no access to the outside internet. They obviously have advisor contacts with the Boston PD, and they seem to have an idea of how the roads work, especially with the signs stating prohibition of Right on red (which usually isn't prohibited in the US, except for some big cities.) Admittedly, someone really does need to show the devs a copy of the MUTCD though, as some of these signs feel very off and rather nonsensical (especially on the highway, like the US route shield that hasn't been used since like the 1950s and interstate shields looking like the business route versions, and worst of all, advisory speed limits on ramps being treated as regular speed limits.)

You really just need good replication of systems, AI behavior, and other such situations. I feel that if the AI behavior could be improved to include more dicey situations that we could have a better situation here. I can only imagine the litany of reasons they don't include it, including not wanting to offend their sources and not wanting it to become too fantastical.

The FR mods do good on systems replications (if further modded) and AI behavior to some extent (due to existing stuff in GTA).
Ajax Nov 16, 2024 @ 5:14pm 
Originally posted by Locket Rauncher:
Originally posted by lemon:
what's the problem with this?

No AI backup excetp the prisoner transport, No character customisation, janky player controler, bad driving physics and car audio, character models that look like free assets, no violence, everyone always complies with you except for a few situations where suspects will run away, bad mod support and a dev team that releases every MB of trivial content as paid DLC instead of listening to community requests. The usual response to the community for features and content requested is always "it would be too much work"

The only thing that is not "too much work" for these devs is drip fed, low effort content that should be included in the base game, sold as paid DLC.

Overall its very frustrating cause the concept is great and could be so much more but the execution is low effort, low quality cashgrab and also refuses to implement any kind of violence in a game that is supposed to be about US policing and calls itself a simulator.

Based
Nino_Chaosdrache Nov 22, 2024 @ 11:48am 
Personally I think it doesn't even need to be a simulator, but a good and fun police action game would be appreciated as well. Like both Urban Chaos games, the cop part of Battlefield Hardline, Contraband Police or True Crime.
ScorpY Nov 23, 2024 @ 3:41am 
a must boring game to play ..if u dont have life go play this S h i t As s h o l e game
< >
Showing 1-15 of 15 comments
Per page: 1530 50