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- Police Simulator: Patrol Officers is your typical German job simulator in the sense that it simulates the mundane aspects of police patrol work rather well. The game's main focus is on everyday beat cop duties, e.g. ticketing cars, managing traffic accidents, or handling misdemeanors like littering, drunk driving or driving with non-roadworthy vehicles. And while it also features more serious crimes (e.g. drug dealing or looking for assault/robbery suspects), there are actually no high-risk situations in the game (right now?). Quite tellingly, while the game features a sidearm, there are no gameplay situations where you can lawfully discharge it. The most adrenaline-filled encounter you'll see is chasing down wallet thieves with your taser. :) Also, it's worthy to mention that if you dig the customization aspects of LSPD:FR and its EUP addon, you'll find PS:PO rather lackluster, as it has no customization options at all. And finally, even though it left early access this month, it's still full of bugs.
- Responding seems to fill the niche that PS:PO distances itself from, namely that it apparently also features high-risk callouts, such as shootouts, unpredictable suspects and escalating situations. Apparently, the devs also plan a detailed character and vehicles customization feature as well. However, the project is known to have a rather troubled development past (its devs originally being part of the early access development hell project, EmergeNYC), and having been in a pre-alpha state for about five years now (at least FirstThirtyMinutes, a police game/mod YouTuber made the first gameplay showcase about them back in 2017).
TL;DR: I'd wait with seeing where Responding will actually end up in about half a year. At the same time, check out some gameplay videos about the latest version of PS:PO. If you like what you see, you'll probably like the game. Despite all its flaws, it's still probably the most solid standalone beat cop simulator we have on the market. :)