Police Simulator: Patrol Officers

Police Simulator: Patrol Officers

Statistieken weergeven:
 Dit topic is vastgepind, dus het is waarschijnlijk belangrijk
wladi | astragon  [ontwikkelaar] 16 jun 2021 om 6:19
1
⚠️ Official Feedback / Feature Suggestion Thread
What do YOU want to see as a new feature in the game? What do you want us to change?

Please put your entire feedback into this thread.

For Bugs, check out the other Thread!
👉 https://steamcommunity.com/app/997010/discussions/0/3068621701744952185/

IMPORTANT: Please also check out our OFFICIAL ROADMAP where we you can vote for features and take a look at what we have already planned for the future!
👉 http://roadmap.patrol-officers.com/
< >
136-150 van 1,723 reacties weergegeven
A line telling us why we are looking for a particular suspect (robber, open warrant etc) could be helpful once we catch up with them -- if something interrupts me while playing I can at times forget why I was after this person. A line under the rest of the information with description would help.
Some thoughts after playing awhile.

I've played multiple police sims, from Blue Shift, Police Quest, Enforcer, and several others.

With most of the modern Police Sim games, such as Enforcer, I've always had one problem. It's too slow to draw your duty weapon or TASER. If they could have their own dedicated hotkey, that would be great.

Search Incident to Arrest: it's kind of in the game, but if someone is arrested, then a search can be done. The wording in the game, is a little odd.

Most people have pointed out that the CSI stuff isn't under the officer's duties. I worked security, and I've seen an attempted shooting that CSI techs did not come out for. Normal officers took pictures, and collected shell casings, and did basic measurements. Police officers do basic CSI work all the time. Once you need more specialized stuff, is when CSI techs come. That would make a good radio call. Also several department's CSI tech is an officer assigned to do that duty.

Directing Traffic Function: This is sorely needed in accidents. I know road flares are in development, but having the officer direct traffic around the accident could help too. I have been hit by vehicles several times investigating accidents. (Camera up, and couldn't see the car coming).

Natural Disasters/other accidents besides traffic.

This game needs Sovereign Citizens please. We all need a laugh, while pulling people through car windows who are screaming about how the laws don't apply to them.

Better radio system - The contextual radio system is great, but I think there still should be a radio button with functions that are available all the time. Such as request back-up. Some of the minor accident scenes in game, would require several more officers. I had one where everyone was drunk, and realistically, it would require one or two more officers. One for transport, one for traffic control, and one to assist handling people. Another situation would be the wanted person especially if they are armed. This also goes along the lines of getting warrants, and etc.

First Aid - I think a first aid system would be nice. Especially if it's a little more in-depth, and based in reality. (Such as America's Army 2 and 3? Or some of the more in depth ARMA mods)

Piggy backing off of First Aid, request Fire and Medical, for more severe injuries.

Running tags, while driving. This would be nice, to have.

The game needs some sort of hand to hand system. A lot of the police sims, have no hands on systems.

Tasers should have a similar failure rate to real life.

I would love to see the bola wrap as a late game unlock.

I'm liking the unlock system, and I have an idea for you. This idea can combine several of the things I have already mentioned.

You could easily do a branching unlock tree, which could unlock, different calls for service.

They could be: Basic, Traffic, Bike, Tactical, CSI, K9, or whatever else could be thought of.

Basic: These are the basic skill police officers should have. It could tie into the intuition system, and improving the accuracy of your officer sensing that something is wrong. It also could have verbal "judo" skills if that comes up in the game. These would effect the on foot shifts. Could be used to unlock more functions. Taser should be an unlock, Pepper spray should be a starting option.

Traffic: essentially almost the tree that is in game now, but expanded. Could also add spike strips, stop sticks, the GPS tracker cannon (thing is hilariously awesome), and other

Bike: similar to foot patrols, but the player is on a bike! A fatigue system should be in play for this.

Tactical: more focused on "violent" crimes. Some unlocks could include: a service rifle. (AR-15, and then attachments for it.) 40mm grenade launcher for tear gas, armor plate carrier, and etc. All of these would be in the back of the patrol vehicle. There should be penalties involved if they are equipped without a violent incident occurring. Missions could be expanded on the wanted person call out. Include barricaded suspect, suspect with a weapon, and etc.

CSI - As I said before, several departments assign police officers for the CSI tech role. So a player expanding into the CSI role, would start getting access to more technology and techniques. I can expand into this greatly, as I am a trained CSI tech and photographer. I can offer to be a technical adviser for this aspect, if needed be. Just PM me.

K9s - Everyone needs doggos! In game system terms, you can use a narcotics sniffing dog to give cause to search a vehicle. Or a dog to chase the bad guys.
I think 'parked on sidewalk' should be renamed 'parked on curb' as it is easily confused with 'no parking zone' where a vehicle is parked completely on the side-walk.
please add the possibility to fine for car/crime/violations after putting on handcuffs. as possibility to add pending violations (car-related?) is no longer possible afterwards... and unecessary risk of fleeing suspects when trying to register and fine all violations to a citizen... when trying to delay handcuffs to register violations :/ it makes the process quite inflexible, cumbersome and unrealistic.
also: improvement on reactivity for equipping/unequipping different tools/weapons/items. selection wheels are so mobile and 2000's: cumbersome and impractical as well. switching and equipping/unequipping with classic number-selections or customizable bars/slots... would certainly be faster and more practical in heated situations.
will there be a character creation ?
the GPS/navigation system needs to be improved, it often can't decide for a route and does not do a correct route to the stations
Would really appreciate something on the Car HUD which tells me the speed limit for the road I am on.

I like to play third person, and the signs are really hard to spot and read while driving in third person.
Origineel geplaatst door Laa-Laa:
I called a tow for a car parked in the designated "TOW ZONE Taxi Stand" area and I lost points.
You only have to tow a car from a taxi zone if the license plates does not have the taxi text at the bottom.
I mean we have 3 types of this text:

-,,Spirit of America'', most common type.
-Taxi, You can found them in those areas
-Handicapped, you cand found those cars commonly in the shopping center parking lot.
please fix car chases that would be really fun :D
Please let me jump in game hahaha
and

NEW ALARMS
1 A fight between people,
2 Robbery on a person maybe stole keys, phone and more
3 Damge on buildings
Laatst bewerkt door [1-3124] Melvin.B; 19 jun 2021 om 8:16
Be interesting if you can charge someone with multiple crimes such as DUI and Possession.
It is suggested to add and modify the following contents:

1. It is suggested that some new content like GTA lspdfr can be added, and some new play methods can be added, such as robbed bank, arrested drug trafficking, murder scene, gang fight, gang street fighting, SWAT play, street drag racing, etc. These are the contents that players prefer. I hope to add these new tasks. I think it will be quite exciting.

2. I think as a policeman, it is suggested to add some police training. For example, there are new places for shooting training, fighting training and driving training. In this way, when facing the rebellious gangsters, we can effectively use and subdue the rebellious gangsters.

3. It is suggested to modify it and expand its game freedom (emphasis). In addition to going to work at the police station, it is suggested to add some new ways to play after work. After work, players can go shopping and buy things they like, such as clothes, cars, real estate, furniture, guns (must apply for a gun license), etc. You can also go to other places of entertainment after work, so that you won't find the game boring.

4. It is suggested to add new shopping assets and shops, as well as other places of entertainment. In this way, after work, players can do what they like to do.

5. It is suggested to add the choice of custom characters. Players can customize their favorite characters, including custom clothes for work.

6. New reinforcement options, in the face of crazy gangsters, you can call the police reinforcement, such as calling Swat.

7. It is suggested to add K9 units (key departments). If you allow K9 units to join, this is one of your most popular works. With the police dog, play will be greatly improved.

8. It is suggested to add police walkie talkie station. Police Walkie Talkie Radio can be used in many areas, including emergency dispatch and so on.

9. It is suggested to add other police play departments. For example, we can add criminal department, SWAT special police department, serious crime department, forensic department, drug investigation department and so on. So you don't have to play with the traffic police alone.

10. It is suggested that more police vehicles be added. For example: Police SUV, police riot vehicle, police sports car, police motorcycle and so on. It can also be added that players can customize and refit police vehicles, which improves the efficiency of law enforcement.

11. It is suggested that more guns be used by police at work. Not only pistols and stun guns, but also other guns can be used.
its quite funny that the suspect assaulted other people and just 5 meters away talking to another person right on crime scene, when the eye witness point out what the suspect looks like, i can always find them within 10 meter radius
< >
136-150 van 1,723 reacties weergegeven
Per pagina: 1530 50