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Overcooked and Moving Out were made by different developers - they aren't connected in any way other than having Team17 as a publisher.
Hmm that so. It seemed very similar in aesthetics.
I appreciate the humor about a sloppy company moving furniture, damaging everything in the process, just to get the job done quickly.
But somehow it just seems furniture gets stuck into door frames etc. and struggling against the tangling furniture physics is the main gameplay loop. And there is not much else than that? Sure you can throw things, and must slap a few ghosts on the way and jump through windows to save time. But it all seems so simple.
Overcooked had all those ingredients that had to be organized in much more complex way, that wasn't obvious at first glance. The way things could catch fire, if you "overcooked" them, then having to put down fires, doing dishes etc... lot more moving parts.
Maybe it's just the demo, which seems so simplistic. And I tried it alone. But I don't know if furniture getting stuck on doorframes will be more fun with more people. I assume the sofas etc. will be just heavier, and it will be the same tangling sofa physics, that you're primarily trying to beat.
I don't even care about the whole online thing. Local coop is more fun, especially now with Covid-19 quarantine. But it seems that Overcooked 1-2 does a very similar thing, but better