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I agree with you about the enemy design being stronger in Witch Hunt. You made your points clearly so I won't belabor the subject. I like the idea of possessed animals but you're right, they all basically function as zombies.
I don't agree with your thoughts on the hunting mechanics. I think Skinwalker Hunt is a big improvement for the most part. In Witch Hunt I spent the majority of my time running through different regions of the map hoping I'd eventually hear a heartbeat; there simply was not a good way to reliably track the prey. Looking through the monster's eyes is a fantastic idea but in practice I rarely could figure out their location using that, as they were usually traversing some generic forest and not near any recognizable landscapes.
To be fair, I never used totems in Witch Hunt, I just didn't wanna spend the money on them and saved for abilities instead.
In Skinwalker Hunt the totems are good for reliably giving you a rough idea of what region the monster is in. The traps do the same, less consistent, but they work eventually. Lots of dogs hanging around that take you directly to it, worshipper totems you can break that bring it to you, and sometimes it just comes at you all by itself. There's generally always a way to have at least a vague idea of where it is, which was the one thing that was really missing from Witch Hunt. I would love to see Monster Vision come back in Skinwalker Hunt, even if it's not buffed; it's just too cool.
Upon further consideration, yeah, you're right with the amount of ways to track the skinwalker is more plentiful than in WH, I guess I just missed those cool unique extra things and expected them to return due to the naming of the 2 games. Change isn't always bad though.
Maybe there's just the fact that when I played WH, it was finished completely. And that is not yet the case with skinwalker, I shall patiently wait because I do love what this dev is capable of, and in time may appreciate this game more :D
it'll probably give you a better understanding of what players actually like and dislike with the general census being on the focus of the majority!
i myself much prefer Skinwalker Hunt over Witch Hunt and see it as a vast improvement in comparison! (but that's just my take and although i didn't complete it - i played it for some 30+ hrs besides the 1.2 shown on my account!)
Also, if a game is worthy of my time...i'll do all i can to support it and show how great it truly is! :)
Also I have noticed that you post a bunch of cool screenshots for Skinwalker Hunt :D I'm glad the community has people highlighting content for it.
Witch Hunt is a personal favourite for a lot of reasons. I liked Skinwalker Hunt and I'm stoked for the next map.
sure, the Skinwalker should always be your main focus and the game should revolve around him - but before hunting him down and taking care of business - give us much more to see and do!
the maps are expansive, and more content is needed to fill in those voids!
i'm sure this can happen and will change things for the better, but as always - stuff like this takes time and will not happen overnight or anytime soon!