Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So, Retroarch is just putting everything in a 60 FPS container? That would explain it.
Core developer can offer that in options or not.
(Ra might probably find a way to detect render fps, but they choose not to)
If it doesnt RA will always defaults to 60fps and it will make hell of a mess when attempting to figure out real fps to use LS on.
For monitors with 60+ hz that is not too much of a problem. SImply ignore fps from RA and setup LS to x2 or x3 depending how game feels.
In some cases you can even resort to core overclock (duckstation example)
For 60hz monitors however that might be game braking. As if game internally is 15/25/30 fps but if RA is defaulting to 60 , there is nothing for LS to do. I cant actually confirm this as i dont have 60hz screen. But if LS always shows 60 base and limit is 60 , it doesnt seem likely that it will be able to do anything. Or it will show chopped animation due to reaching cap in Hz. Dont know how LS handles that.
May be best to use standalone emulators instead?
During some of my own testing out of curiosity, cores at same clock speed will always be slower than the standalone version of emulator. Dont ask me why i dont know.
But example duckstation. Core will cause slowdowns in some spots where standalone does not even if both are running at max speed and using same internal overclock. Overclocking core to 120% would give same feeling as standalone
Its somewhat unique behavior to cores in RA
One exception is PCSX2 (ps2) emulator. Even tho core is lacking a bit compared to standalone it offers custom shaders via retroarch while standalone does not and must use ReShade and that doesnt work with LS