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But the option is for performance; if you already have a bunch of GPU headroom, it's probably not going to change anything as far as latency. You primarily want to mess with max frame latency and sync mode if input lag's a concern.
But losless scaling increases input lag. How can I improve it via the app itself? Max Frame is already set on "1" is that the best option I have to minimize input lag?
Moreover, about my first question, does resolution scale help with input lag?
Otherwise, I think that's it, as far as settings within the applications go. I think the different capture APIs may have different latency figures, but idk how they compare.
Thanks