Lossless Scaling

Lossless Scaling

Ean Alias Sep 16, 2022 @ 6:46am
Will this program work for me?
I got a RTX 3080. Standard 10gb model. I mostly play action games on a 4K 120hz tv. There's a few games I have this problem with but I'll use Metal Hellsinger as an example cause it's fresh in my mind.

In 4k on High I pull in about 60-70 fps. In 1440p I can easily get about 120 but the cards still pretty maxed out. Plus you have all the usual problems of stretching a 2K game across a 65" 4k tv.

This is where my lack of knowledge of scaling algorithms comes in. I'm wondering if I could get some kind of happy medium running it in 1440p windowed and using this program to scale up to 4K. I know with DLSS I probably could but Nvidia can't see the mipmapped forest through the Phong shaded trees so no universal DLSS scaler for me.

Would any of these other algorithms help for what I'm trying to do. Or would it pretty much cannibalize whatever overhead I'm gaining by stepping down the resolution.
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Showing 1-6 of 6 comments
(ノ°□°)ノ  [developer] Sep 16, 2022 @ 11:11am 
In my opinion, 1440p to 4k is the best case for upscaling. You should be happy with the results.
Ean Alias Sep 16, 2022 @ 4:55pm 
Originally posted by (ノ°□°)ノ:
In my opinion, 1440p to 4k is the best case for upscaling. You should be happy with the results.

Wow. Like holy crap! This really exceeded my expectations. I just started it in FSR with the sharpness cranked and it works so well you can barely tell the difference. And it only takes like 1ish% overhead from my GPU with no added latency. I was pumped to see it worked with Gsync and HDR as well.

$5.00 well spent. I'll have to leave a review.
Last edited by Ean Alias; Sep 16, 2022 @ 4:56pm
Saitama Sam Sep 16, 2022 @ 7:16pm 
Originally posted by Uncoolest-Evar, The:
Originally posted by (ノ°□°)ノ:
In my opinion, 1440p to 4k is the best case for upscaling. You should be happy with the results.

Wow. Like holy crap! This really exceeded my expectations. I just started it in FSR with the sharpness cranked and it works so well you can barely tell the difference. And it only takes like 1ish% overhead from my GPU with no added latency. I was pumped to see it worked with Gsync and HDR as well.

$5.00 well spent. I'll have to leave a review.

Try LS1 as i (well most people too) prefer that over FSR.
Ean Alias Sep 16, 2022 @ 8:02pm 
Originally posted by Saitama Sam:

Try LS1 as i (well most people too) prefer that over FSR.

I see why, It works just as well and the performance cost is basically non-existent. Thanks for the tip.
dr46onfusion Sep 17, 2022 @ 7:43pm 
If you are playing it from your TV chances are the pixel sizes are too far away to notice, hence upscalers tries to compensate low resolution as much as possible with some extra details.

The technology is still relatively new, even if the algorithm and such aren't, but there is potential here to innovate on 'how we see things on display' so to speak.

For instance, is it possible to use upscaling on a projector image?
ogioto Sep 18, 2022 @ 3:51pm 
Originally posted by Kai:
If you are playing it from your TV chances are the pixel sizes are too far away to notice, hence upscalers tries to compensate low resolution as much as possible with some extra details.

The technology is still relatively new, even if the algorithm and such aren't, but there is potential here to innovate on 'how we see things on display' so to speak.

For instance, is it possible to use upscaling on a projector image?
I have a 1080p 5500 Lumens DLP projector and I game on it often, it is super cozy, and dope and works with it (Lossless Scaling) as well. To get the most out of the picture on a projector you need a good (preferably special meant for the purpose) surface. There are good fiber optic screens for that and a few other amazing materials as well.
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Date Posted: Sep 16, 2022 @ 6:46am
Posts: 6