Lossless Scaling

Lossless Scaling

Ghosty May 16, 2024 @ 4:40am
LSFG can it be usable in online competitive games?
Well LSFG and Lossless Scaling Software is a great utility any gamer can have when playing games because so many players in every game suffer from less fps and stuttering and lags that make every player or gamer just go nuts, So first of all i want to say the creator and the developer a big thank you for creating such a good utility, and to my question, so i wanna know whether this can usable in online competitive games like CS2, Valorant, COD warzone, Rainbow Six siege, Apex legends and etc, while using the application of Lossless scaling and it might trigger the anti cheat software in-game and might result in a ban or its usable in online games?
Originally posted by QuiteBeyond:
LosslessScaling is not touching any game files - Easy explanation: it just captures the game window and adds frames - it's a bit like OBS. So - there is actually nothing that would trigger cheat mechanisms.
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QuiteBeyond May 16, 2024 @ 4:51am 
LosslessScaling is not touching any game files - Easy explanation: it just captures the game window and adds frames - it's a bit like OBS. So - there is actually nothing that would trigger cheat mechanisms.
ogioto May 16, 2024 @ 4:53am 
Short:
It works. You cannot get banned. It is not recommended for competitive games tho because it adds latency and the generated frames are non-playable frames. The last goes for all FG, due to that in the latest CoD games FG is available only in single player but not multiplayer.
Ghosty May 16, 2024 @ 6:40am 
Thank you for your clarifications, i hope this answer would help others who are having or had the same doubt as myself
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Date Posted: May 16, 2024 @ 4:40am
Posts: 3