Lossless Scaling

Lossless Scaling

Best settings for latency and quality?
I started using the app today and am trying it on Battlefield 2042 now. BETA 3.0.0.2 (Admn)

I think I already answered 1 of my questions, when noticed capping the framerate led to a much smoother experience.
- Now, I want to know if the app has an option to cap the framerate. It really seems like it should, did I miss something?

- I read here that Allow Tearing improves latency, does reducing Max Frame Latency also improves latency?

- My monitor only reaches 77Hz, I'm capping Battlefield 2042 to 55 with Afterburner/RTSS to allow my CPU to breath, reducing on stutters on this CPU heavy game. Then I'm using 2X Frame Generation, DXGI API, Allow Tearing and Max Frame Latency 1. Is this an optimal setup?


It would be nice to be able to rearrange the profiles using drag and drop.
Thanks.
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Showing 1-15 of 55 comments
Guldo Jan 15 @ 12:55pm 
tearing is horrible and it would never be worth it to improve latency at the cost of tearing. also ive tested games with 30 fps and 2X frame gen at 1080p and i didnt notice any artifacts locked at 30 fps.

also if a game lacks vsync there is a way to force it in either nvidia control panel or amd adreneline.
Gizzmoe Jan 15 @ 12:55pm 
LS cannot cap the framerate and there is no plan to add that feature.

Try Max Frame Latency 1-3 and see if you can feel a difference. I can't.

For a much better framepacing cap the framerate to 38, a 55/77 framegen doesn't look good.
Guldo Jan 15 @ 12:59pm 
Originally posted by Gizzmoe:
LS cannot cap the framerate and there is no plan to add that feature.

Try Max Frame Latency 1-3 and see if you can feel a difference. I can't.

For a much better framepacing cap the framerate to 38, a 55/77 framegen doesn't look good.
actualy 30/60 looks really good. i just dont think you wanna go above 2X frame gen.

i guess getting higher fps doesnt really matter to me since i dont play competitive games.

i play mostly single player games where 33ms is perfectly fine.

its one hell of a boon in games like dragons dogma 2.
Last edited by Guldo; Jan 15 @ 12:59pm
Dereshi Jan 15 @ 1:09pm 
Originally posted by Gizzmoe:
LS cannot cap the framerate and there is no plan to add that feature.

Try Max Frame Latency 1-3 and see if you can feel a difference. I can't.

For a much better framepacing cap the framerate to 38, a 55/77 framegen doesn't look good.

- The 55 frames are actually becoming 110, even though I can only see 77 of them.
I imagined the extra frames were just discarded and I'm presented with latest ones, no? Just like it's always been with regular high FPS on low Hz, no?

- I'm barely noticing the screen tearing.

- I can't test "Max Frame Latency" options as I can't tell the difference between them, not even when it comes to Nvidia Reflex or Low Latency Mode. The only latency difference I notice is when turning Vsync ON or OFF, and now I can also notice it in Frame Generation.
I'm just looking for the direct hard data of which one has the lowest latency, if there is any difference.
Gizzmoe Jan 15 @ 1:19pm 
Originally posted by Dereshi:
- The 55 frames are actually becoming 110, even though I can only see 77 of them.
I imagined the extra frames were just discarded and I'm presented with latest ones, no? Just like it's always been with regular high FPS on low Hz, no?

It makes no sense to generate more frames than monitor hz, either enable Vsync or set Max Frame Latency to 1.

I can't test "Max Frame Latency" options as I can't tell the difference between them, not even when it comes to Nvidia Reflex or Low Latency Mode.

Yep, same here, I'm also not sensitive to latency. You tested the settings, didn't notice a difference, thus they are irrelevant to your gaming experience.
Gizzmoe Jan 15 @ 1:21pm 
A good way to keep latency down is not to overwork the GPU, keep it at around 85% max.
Dereshi Jan 15 @ 1:49pm 
I'm using 55 FPS instead of 38,5 (half of 77) because this way I have more real frames to make the frame generation quality better and give me lower input latency.

I haven't tested 38,5 because I imagined the latency would be horrible, as I already started feeling it on 50 FPS and even 55.
I'm also already keeping the usage below 85% by capping the FPS. And even using Nvidia Reflex/Low Latency Mode.

Ah, I didn't expect those "PC Latency" mesaurements from PresentMon and Nvidia App to be useful, now I see it. I tought only those click and LDAT type measurings would be useful.
Guldo Jan 15 @ 1:54pm 
Originally posted by Dereshi:
I'm using 55 FPS instead of 38,5 (half of 77) because this way I have more real frames to make the frame generation quality better and give me lower input latency.

I haven't tested 38,5 because I imagined the latency would be horrible, as I already started feeling it on 50 FPS and even 55.
I'm also already keeping the usage below 85% by capping the FPS. And even using Nvidia Reflex/Low Latency Mode.

Ah, I didn't expect those "PC Latency" mesaurements from PresentMon and Nvidia App to be useful, now I see it. I tought only those click and LDAT type measurings would be useful.
its not just how many real frames you have but also how many fake frames you have.

this is why 30/60 looks perfectly fine.

ive also tested the latency wih msi afterburner at 30/60. its 33ms wich is good enough to where you wont notice.

thats like a 50% reduction from where it would be if LS didnt reduce latency because normaly it would be 67.

only thing reflex 2 does is reduce latency by another 50% wich means you have the same latency as true 60 fps wich im sure LS is working on.
Last edited by Guldo; Jan 15 @ 2:02pm
Gizzmoe Jan 15 @ 2:07pm 
Originally posted by Kenshiro:
ive also tested the latency wih msi afterburner at 30/60. its 33ms

That's the frametime, not the latency.
Guldo Jan 15 @ 2:12pm 
Originally posted by Gizzmoe:
Originally posted by Kenshiro:
ive also tested the latency wih msi afterburner at 30/60. its 33ms

That's the frametime, not the latency.
wait really lol. damn.
Gizzmoe Jan 15 @ 2:19pm 
Yeah, 1000ms/30fps=one image every 33.33ms , the latency is far higher, at least twice.
try settings max FPS in afterburner near 30-40FPS, 38.5 would be perfect. Turn off all v-sync settings, in game and in Lossless Scalling, then test X2 and X3. Dont know if the game have max FPS settings, if yes put on 144 and try reducing a bit. Porra eu escrevendo em ingles e vi que e' BR kkkkk
Last edited by ELX-Sevazinho☄; Jan 15 @ 3:00pm
Spook Jan 16 @ 12:00am 
Originally posted by Kenshiro:
only thing reflex 2 does is reduce latency by another 50% wich means you have the same latency as true 60 fps wich im sure LS is working on.
Dude.., again?! Will you f**king stop making baseless assumptions..

And TF is it with you and having to downplay Reflex 2 at every opportunity? Does an Nvidia win hurt your ego this much?
alone Jan 16 @ 1:48am 
For optimal performace and smoothest gameplay you want to set refresh rate of your monitor that is divisable with 2, 3 and 4 (60-72-84-96-108-120-132-144hz they are all 12hz upgrades because 12 is divisable with 2. 3 and 4 so you can use 2x, 3x and 4x modes) you can achieve this by using nvidia controll panel and overclocking or underclocking your monitors refresh rate if you have nvidia gpu, if you have amd or intel you need cru (custom resolution utility) if amd and intel drivers dont have custom resolution settings. So my advice to you is to underclock the refresh rate to 72hz (or try to overclock it to 84hz) so that way you can cap your fps to 36fps and use x2 to get constant 72 fps, because i think its better if you have a solid number and also if you cap fps to 50 and want 77 it might be unstable and would have stutters, that is how it is with me, hope this helps.
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Date Posted: Jan 15 @ 12:45pm
Posts: 55