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I bet the majority of LS users has a 60hz monitor.
When I do this I don't bother to limit fps. If nothing is moving on the screen it'll drop to 1/2 fps, and when it does it'll feel like it kind of locks up. This goes away quickly when something moves again, so in between videos I turn it off until I get settled in. Having it on a quick keybind is nice.
GL
Yes, a 144Hz monitor can get you noticable fluidity even if you can't reach its maximum potential all the time.
If you are used to 60Hz, even an increase to 90 - 100 fps will feel much better.
1440p 240hz, that gives you lots of different framegen and base fps choices.
I doesn't need to be able to handle 240hz in everything, the monitor will have VRR. even just 180fps will look quite a bit smoother than 144fps. "More choices" just means, for example, when you have a game that drops to engine-related 50fps you could do a 50x3/4 framegen with a 240hz monitor, with a 144hz monitor you would be limited to 48x3. And a 46x5 framegen looks really really nice.