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For Potplayer use the Direct3D 11 renderer and tick the GPU Resolution. (I assume this will only work for an RTX GPU, otherwise you'll have to use LS own upscaler)
For LS, I use the LSFG 3.0, Adaptive, target 120, flow scale about 75%. Capture mode WGC and Queue target 0 to minimize input lag.
I've only really tested this with Xenoblade 3 and Xenoblade X DE. Both look quite nice and smooth with 60+ fps. XB3's visuals are only marginally better since it renders at 720p and there's only so much upscaling can do to improve it. XBXDE on the other hand does render about half the time at 1080p and it looks quite nice when upscaled to 1440p (which is what my monitor resolution is)
Hi,
what type of capture device/card do you have? What settings for the card do you use?
What settings do you use for your capture card? What program are you using with the capture card?